Enum Command

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pub enum Command<H: Handle> {
Show 52 variants CloseWindow, SwapScreens, SoftReload, HardReload, AttachScratchPad { window: Option<WindowHandle<H>>, scratchpad: ScratchPadName, }, ReleaseScratchPad { window: ReleaseScratchPadOption<H>, tag: Option<TagId>, }, PrevScratchPadWindow { scratchpad: ScratchPadName, }, NextScratchPadWindow { scratchpad: ScratchPadName, }, ToggleScratchPad(ScratchPadName), ToggleFullScreen, ToggleMaximized, ToggleSticky, ToggleAbove, GoToTag { tag: TagId, swap: bool, }, ReturnToLastTag, FloatingToTile, TileToFloating, ToggleFloating, MoveWindowUp, MoveWindowDown, MoveWindowTop { swap: bool, }, MoveWindowAt(Direction), SwapWindowTop { swap: bool, }, FocusNextTag { behavior: FocusDeltaBehavior, }, FocusPreviousTag { behavior: FocusDeltaBehavior, }, FocusWindow(String), FocusWindowUp, FocusWindowDown, FocusWindowTop { swap: bool, }, FocusWindowAt(Direction), FocusWorkspaceNext, FocusWorkspacePrevious, SendWindowToTag { window: Option<WindowHandle<H>>, tag: TagId, }, MoveWindowToNextTag { follow: bool, }, MoveWindowToPreviousTag { follow: bool, }, MoveWindowToLastWorkspace, MoveWindowToNextWorkspace, MoveWindowToPreviousWorkspace, NextLayout, PreviousLayout, SetLayout(String), RotateTag, IncreaseMainWidth(i32), DecreaseMainWidth(i32), IncreaseMainSize(i32), DecreaseMainSize(i32), IncreaseMainCount(), DecreaseMainCount(), SetMarginMultiplier(f32), SendWorkspaceToTag(usize, usize), CloseAllOtherWindows, Other(String),
}
Expand description

Command represents a command received from the command pipe. It will be handled in the main event loop.

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CloseWindow

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SwapScreens

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SoftReload

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HardReload

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AttachScratchPad

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§scratchpad: ScratchPadName
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ReleaseScratchPad

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PrevScratchPadWindow

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§scratchpad: ScratchPadName
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NextScratchPadWindow

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§scratchpad: ScratchPadName
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ToggleScratchPad(ScratchPadName)

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ToggleFullScreen

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ToggleMaximized

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ToggleSticky

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ToggleAbove

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GoToTag

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§tag: TagId
§swap: bool
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ReturnToLastTag

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FloatingToTile

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TileToFloating

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ToggleFloating

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MoveWindowUp

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MoveWindowDown

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MoveWindowTop

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§swap: bool
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MoveWindowAt(Direction)

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SwapWindowTop

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§swap: bool
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FocusNextTag

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§behavior: FocusDeltaBehavior
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FocusPreviousTag

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§behavior: FocusDeltaBehavior
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FocusWindow(String)

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FocusWindowUp

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FocusWindowDown

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FocusWindowTop

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§swap: bool
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FocusWindowAt(Direction)

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FocusWorkspaceNext

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FocusWorkspacePrevious

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SendWindowToTag

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§tag: TagId
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MoveWindowToNextTag

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§follow: bool
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MoveWindowToPreviousTag

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§follow: bool
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MoveWindowToLastWorkspace

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MoveWindowToNextWorkspace

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MoveWindowToPreviousWorkspace

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NextLayout

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PreviousLayout

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SetLayout(String)

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RotateTag

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IncreaseMainWidth(i32)

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DecreaseMainWidth(i32)

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IncreaseMainSize(i32)

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DecreaseMainSize(i32)

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IncreaseMainCount()

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DecreaseMainCount()

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SetMarginMultiplier(f32)

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SendWorkspaceToTag(usize, usize)

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CloseAllOtherWindows

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Other(String)

Trait Implementations§

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impl<H: Clone + Handle> Clone for Command<H>

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fn clone(&self) -> Command<H>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<H: Debug + Handle> Debug for Command<H>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, H: Handle> Deserialize<'de> for Command<H>

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<H: PartialEq + Handle> PartialEq for Command<H>

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fn eq(&self, other: &Command<H>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<H: Handle> Serialize for Command<H>

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<H: Handle> StructuralPartialEq for Command<H>

Auto Trait Implementations§

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impl<H> Freeze for Command<H>
where H: Freeze,

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impl<H> RefUnwindSafe for Command<H>
where H: RefUnwindSafe,

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impl<H> Send for Command<H>

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impl<H> Sync for Command<H>
where H: Sync,

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impl<H> Unpin for Command<H>
where H: Unpin,

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impl<H> UnwindSafe for Command<H>
where H: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,