pub struct Manager<C, SERVER> {
    pub state: State,
    pub config: C,
    pub display_server: SERVER,
    /* private fields */
}
Expand description

Maintains current program state.

Fields

state: Stateconfig: Cdisplay_server: SERVER

Implementations

Panics

This function panics if it can’t create or write to the command file.

Processes a command and invokes the associated function.

Process a collection of events, and apply them changes to a manager. Returns true if changes need to be rendered.

Process a collection of events, and apply them changes to a manager.

Returns true if changes need to be rendered.

Process a collection of events, and apply them changes to a manager. Returns true if changes need to be rendered.

Process a collection of events, and apply them changes to a manager. Returns true if changes need to be rendered.

Find the next or previous window on the currently focused workspace. May return None if no other window is present.

Soft reload the worker without saving state.

Reload the configuration of the running Manager.

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.