Enum leftwm_core::DisplayAction[][src]

pub enum DisplayAction {
Show 16 variants KillWindow(WindowHandle), AddedWindow(WindowHandlebool), MoveMouseOver(WindowHandle), MoveMouseOverPoint((i32, i32)), SetState(WindowHandleboolWindowState), SetWindowOrder(Vec<WindowHandle>), DestroyedWindow(WindowHandle), WindowTakeFocus(Window), Unfocus, FocusWindowUnderCursor, StartResizingWindow(WindowHandle), StartMovingWindow(WindowHandle), SetCurrentTags(String), SetWindowTags(WindowHandleString), NormalMode, ReloadKeyGrabs(Vec<Keybind>),
}
Expand description

These are responses from the Window manager. The display server should act on these actions.

Variants

KillWindow(WindowHandle)

Nicely ask a window if it would please close at its convenience.

Tuple Fields of KillWindow

0: WindowHandle
AddedWindow(WindowHandlebool)

Get triggered after a new window is discovered and WE are managing it.

Tuple Fields of AddedWindow

0: WindowHandle1: bool
MoveMouseOver(WindowHandle)

Makes sure the mouse is over a given window.

Tuple Fields of MoveMouseOver

0: WindowHandle
MoveMouseOverPoint((i32, i32))

Makes sure the mouse is over a given point.

Tuple Fields of MoveMouseOverPoint

0: (i32, i32)

Change a windows state.

Tuple Fields of SetState

0: WindowHandle1: bool2: WindowState
SetWindowOrder(Vec<WindowHandle>)

Sets the “z-index” order of the windows first in the array is top most

Tuple Fields of SetWindowOrder

0: Vec<WindowHandle>
DestroyedWindow(WindowHandle)

Tell the DS we no longer care about the this window and other cleanup.

Tuple Fields of DestroyedWindow

0: WindowHandle
WindowTakeFocus(Window)

Tell a window that it is to become focused.

Tuple Fields of WindowTakeFocus

0: Window
Unfocus

Remove focus on any visible window by focusing the root window

FocusWindowUnderCursor

To the window under the cursor to take the focus

StartResizingWindow(WindowHandle)

Tell the DM we are going to resize a window and only send that type of events.

Tuple Fields of StartResizingWindow

0: WindowHandle
StartMovingWindow(WindowHandle)

Tell the DM we are going to move a window and only send that type of events.

Tuple Fields of StartMovingWindow

0: WindowHandle
SetCurrentTags(String)

Used to let the WM know of the current displayed tag changes.

Tuple Fields of SetCurrentTags

0: String
SetWindowTags(WindowHandleString)

Used to let the WM know of the tag for a given window.

Tuple Fields of SetWindowTags

0: WindowHandle1: String
NormalMode

Tell the DM to return to normal mode if it is not (ie resize a window or moving a window).

ReloadKeyGrabs(Vec<Keybind>)

SoftReload keygrabs, needed when keyboard changes

Tuple Fields of ReloadKeyGrabs

0: Vec<Keybind>

Trait Implementations

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