Enum leetcode_api::entities::detail::Column
source · pub enum Column {
Id,
Content,
}
Expand description
Generated by sea-orm-macros
Variants§
Trait Implementations§
source§impl ColumnTrait for Column
impl ColumnTrait for Column
type EntityName = Entity
source§fn select_as(&self, expr: Expr) -> SimpleExpr
fn select_as(&self, expr: Expr) -> SimpleExpr
Cast column expression used in select statement.
It only cast database enum as text if it’s an enum column.
source§fn save_as(&self, val: Expr) -> SimpleExpr
fn save_as(&self, val: Expr) -> SimpleExpr
Cast value of a column into the correct type for database storage.
It only cast text as enum type if it’s an enum column.
source§fn entity_name(&self) -> SeaRc<dyn Iden>
fn entity_name(&self) -> SeaRc<dyn Iden>
Get the name of the entity the column belongs to
source§fn as_column_ref(&self) -> (SeaRc<dyn Iden>, SeaRc<dyn Iden>)
fn as_column_ref(&self) -> (SeaRc<dyn Iden>, SeaRc<dyn Iden>)
get the name of the entity the column belongs to
fn eq<V>(&self, v: V) -> SimpleExprwhere
V: Into<Value>,
fn ne<V>(&self, v: V) -> SimpleExprwhere
V: Into<Value>,
fn gt<V>(&self, v: V) -> SimpleExprwhere
V: Into<Value>,
fn gte<V>(&self, v: V) -> SimpleExprwhere
V: Into<Value>,
fn lt<V>(&self, v: V) -> SimpleExprwhere
V: Into<Value>,
fn lte<V>(&self, v: V) -> SimpleExprwhere
V: Into<Value>,
source§fn not_between<V>(&self, a: V, b: V) -> SimpleExprwhere
V: Into<Value>,
fn not_between<V>(&self, a: V, b: V) -> SimpleExprwhere
V: Into<Value>,
source§fn is_not_null(&self) -> SimpleExpr
fn is_not_null(&self) -> SimpleExpr
See also SeaQuery’s method with same name.
source§fn if_null<V>(&self, v: V) -> SimpleExprwhere
V: Into<Value>,
fn if_null<V>(&self, v: V) -> SimpleExprwhere
V: Into<Value>,
Perform an operation if the column is null
fn is_in<V, I>(&self, v: I) -> SimpleExprwhere
V: Into<Value>,
I: IntoIterator<Item = V>,
fn is_not_in<V, I>(&self, v: I) -> SimpleExprwhere
V: Into<Value>,
I: IntoIterator<Item = V>,
fn in_subquery(&self, s: SelectStatement) -> SimpleExpr
fn not_in_subquery(&self, s: SelectStatement) -> SimpleExpr
source§fn select_enum_as(&self, expr: Expr) -> SimpleExpr
fn select_enum_as(&self, expr: Expr) -> SimpleExpr
Cast enum column as text; do nothing if
self
is not an enum.source§fn save_enum_as(&self, val: Expr) -> SimpleExpr
fn save_enum_as(&self, val: Expr) -> SimpleExpr
Cast value of an enum column as enum type; do nothing if
self
is not an enum.
Will also transform Array(Vec<Json>)
into Json(Vec<Json>)
if the column type is Json
.source§impl IdenStatic for Column
impl IdenStatic for Column
impl Copy for Column
Auto Trait Implementations§
impl RefUnwindSafe for Column
impl Send for Column
impl Sync for Column
impl Unpin for Column
impl UnwindSafe for Column
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<I> IdenList for Iwhere
I: IntoIden,
impl<I> IdenList for Iwhere
I: IntoIden,
source§impl<E, C> IdentityOf<E> for Cwhere
E: EntityTrait<Column = C>,
C: ColumnTrait,
impl<E, C> IdentityOf<E> for Cwhere
E: EntityTrait<Column = C>,
C: ColumnTrait,
source§fn identity_of(self) -> Identity
fn identity_of(self) -> Identity
Method to call to perform this check
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoColumnRef for Twhere
T: 'static + IntoIden,
impl<T> IntoColumnRef for Twhere
T: 'static + IntoIden,
fn into_column_ref(self) -> ColumnRef
source§impl<T> IntoIdentity for Twhere
T: IdenStatic,
impl<T> IntoIdentity for Twhere
T: IdenStatic,
source§fn into_identity(self) -> Identity
fn into_identity(self) -> Identity
Method to perform the conversion
§impl<I> IntoIndexColumn for Iwhere
I: IntoIden,
impl<I> IntoIndexColumn for Iwhere
I: IntoIden,
fn into_index_column(self) -> IndexColumn
source§impl<C> IntoSimpleExpr for Cwhere
C: ColumnTrait,
impl<C> IntoSimpleExpr for Cwhere
C: ColumnTrait,
source§fn into_simple_expr(self) -> SimpleExpr
fn into_simple_expr(self) -> SimpleExpr
Method to perform the conversion
§impl<T> IntoTableRef for Twhere
T: 'static + IntoIden,
impl<T> IntoTableRef for Twhere
T: 'static + IntoIden,
fn into_table_ref(self) -> TableRef
§impl<I> IntoTypeRef for Iwhere
I: IntoIden,
impl<I> IntoTypeRef for Iwhere
I: IntoIden,
fn into_type_ref(self) -> TypeRef
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
§fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
§fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
§fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
§fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.