pub struct Entity;
Expand description

Generated by sea-orm-macros

Trait Implementations§

source§

impl Clone for Entity

source§

fn clone(&self) -> Entity

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Entity

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for Entity

source§

fn default() -> Entity

Returns the “default value” for a type. Read more
source§

impl EntityName for Entity

source§

fn schema_name(&self) -> Option<&str>

Method to get the name for the schema, defaults to Option::None if not set
source§

fn table_name(&self) -> &str

Get the name of the table
source§

fn comment(&self) -> Option<&str>

Method to get the comment for the schema, defaults to Option::None if not set
source§

fn module_name(&self) -> &str

Get the name of the module from the invoking self.table_name()
source§

fn table_ref(&self) -> TableRef

Get the [TableRef] from invoking the self.schema_name()
source§

impl EntityTrait for Entity

§

type Model = Model

§

type Column = Column

§

type PrimaryKey = PrimaryKey

§

type Relation = Relation

source§

fn belongs_to<R>(related: R) -> RelationBuilder<Self, R>
where R: EntityTrait,

Check if the relation belongs to an Entity
source§

fn has_one<R>(_: R) -> RelationBuilder<Self, R>
where R: EntityTrait + Related<Self>,

Check if the entity has at least one relation
source§

fn has_many<R>(_: R) -> RelationBuilder<Self, R>
where R: EntityTrait + Related<Self>,

Check if the Entity has many relations
source§

fn find() -> Select<Self>

Construct select statement to find one / all models Read more
source§

fn find_by_id<T>(values: T) -> Select<Self>
where T: Into<<Self::PrimaryKey as PrimaryKeyTrait>::ValueType>,

Find a model by primary key Read more
source§

fn insert<A>(model: A) -> Insert<A>
where A: ActiveModelTrait<Entity = Self>,

Insert an model into database Read more
source§

fn insert_many<A, I>(models: I) -> Insert<A>
where A: ActiveModelTrait<Entity = Self>, I: IntoIterator<Item = A>,

Insert many models into database Read more
source§

fn update<A>(model: A) -> UpdateOne<A>
where A: ActiveModelTrait<Entity = Self>,

Update an model in database Read more
source§

fn update_many() -> UpdateMany<Self>

Update many models in database Read more
source§

fn delete<A>(model: A) -> DeleteOne<A>
where A: ActiveModelTrait<Entity = Self>,

Delete an model from database Read more
source§

fn delete_many() -> DeleteMany<Self>

Delete many models from database Read more
source§

fn delete_by_id<T>(values: T) -> DeleteMany<Self>
where T: Into<<Self::PrimaryKey as PrimaryKeyTrait>::ValueType>,

Delete a model based on primary key Read more
source§

impl From<<Entity as EntityTrait>::Model> for ActiveModel

source§

fn from(m: <Entity as EntityTrait>::Model) -> Self

Converts to this type from the input type.
source§

impl Iden for Entity

source§

fn unquoted(&self, s: &mut dyn Write)

§

fn prepare(&self, s: &mut dyn Write, q: Quote)

§

fn quoted(&self, q: Quote) -> String

§

fn to_string(&self) -> String

source§

impl IdenStatic for Entity

source§

fn as_str(&self) -> &str

Method to call to get the static string identity
source§

impl Related<Entity> for Entity

source§

fn to() -> RelationDef

Check if an entity is related to another entity
source§

fn via() -> Option<RelationDef>

Check if an entity is related through another entity
Find related Entities
source§

impl Related<Entity> for Entity

source§

fn to() -> RelationDef

Check if an entity is related to another entity
source§

fn via() -> Option<RelationDef>

Check if an entity is related through another entity
Find related Entities
source§

impl TryIntoModel<<Entity as EntityTrait>::Model> for ActiveModel

source§

fn try_into_model(self) -> Result<<Entity as EntityTrait>::Model, DbErr>

Method to call to perform the conversion
source§

impl Copy for Entity

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<E> EntityOrSelect<E> for E
where E: EntityTrait,

source§

fn select(self) -> Select<E>

If self is Entity, use Entity::find()
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<I> IdenList for I
where I: IntoIden,

§

type IntoIter = Once<SeaRc<dyn Iden>>

§

fn into_iter(self) -> <I as IdenList>::IntoIter

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> IntoColumnRef for T
where T: 'static + IntoIden,

§

fn into_column_ref(self) -> ColumnRef

§

impl<T> IntoIden for T
where T: 'static + Iden,

§

fn into_iden(self) -> SeaRc<dyn Iden>

source§

impl<T> IntoIdentity for T
where T: IdenStatic,

source§

fn into_identity(self) -> Identity

Method to perform the conversion
§

impl<I> IntoIndexColumn for I
where I: IntoIden,

§

fn into_index_column(self) -> IndexColumn

§

impl<T> IntoTableRef for T
where T: 'static + IntoIden,

§

fn into_table_ref(self) -> TableRef

§

impl<I> IntoTypeRef for I
where I: IntoIden,

§

fn into_type_ref(self) -> TypeRef

§

impl<T> NoneValue for T
where T: Default,

§

type NoneType = T

§

fn null_value() -> T

The none-equivalent value.
§

impl<D> OwoColorize for D

§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
§

fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
§

fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
§

fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
§

fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
§

fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
§

fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
§

fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
§

fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
§

fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
§

fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
§

fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
§

fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
§

fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
§

fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
§

fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
§

fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
§

fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
§

fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
§

fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
§

fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
§

fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
§

fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
§

fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
§

fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
§

fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
§

fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
§

fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
§

fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
§

fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
§

fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
§

fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
§

fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
§

fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
§

fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
§

fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
§

fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
§

fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
§

fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
§

fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
§

fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
§

fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
§

fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
§

fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
§

fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
§

fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more