pub struct RenderCell {
pub is_empty: bool,
pub tile_id: usize,
pub atlas_pos: Point,
}
Fields§
§is_empty: bool
§tile_id: usize
§atlas_pos: Point
Trait Implementations§
Source§impl Clone for RenderCell
impl Clone for RenderCell
Source§fn clone(&self) -> RenderCell
fn clone(&self) -> RenderCell
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for RenderCell
impl RefUnwindSafe for RenderCell
impl Send for RenderCell
impl Sync for RenderCell
impl Unpin for RenderCell
impl UnwindSafe for RenderCell
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more