#[repr(C)]pub struct Leap_InteractionBox {
pub _base: Leap_Interface,
}
Fields§
§_base: Leap_Interface
Implementations§
Source§impl Leap_InteractionBox
impl Leap_InteractionBox
pub unsafe fn normalizePoint( &self, position: *const Leap_Vector, clamp: bool, ) -> Leap_Vector
pub unsafe fn denormalizePoint( &self, normalizedPosition: *const Leap_Vector, ) -> Leap_Vector
pub unsafe fn center(&self) -> Leap_Vector
pub unsafe fn width(&self) -> f32
pub unsafe fn height(&self) -> f32
pub unsafe fn depth(&self) -> f32
pub unsafe fn isValid(&self) -> bool
pub unsafe fn invalid() -> *const Leap_InteractionBox
pub unsafe fn new(arg1: *mut Leap_InteractionBoxImplementation) -> Self
pub unsafe fn new1() -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Leap_InteractionBox
impl RefUnwindSafe for Leap_InteractionBox
impl !Send for Leap_InteractionBox
impl !Sync for Leap_InteractionBox
impl Unpin for Leap_InteractionBox
impl UnwindSafe for Leap_InteractionBox
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more