#[repr(C)]pub struct Leap_Arm {
pub _base: Leap_Interface,
}
Fields§
§_base: Leap_Interface
Implementations§
Source§impl Leap_Arm
impl Leap_Arm
pub unsafe fn width(&self) -> f32
pub unsafe fn direction(&self) -> Leap_Vector
pub unsafe fn basis(&self) -> Leap_Matrix
pub unsafe fn elbowPosition(&self) -> Leap_Vector
pub unsafe fn wristPosition(&self) -> Leap_Vector
pub unsafe fn center(&self) -> Leap_Vector
pub unsafe fn isValid(&self) -> bool
pub unsafe fn invalid() -> *const Leap_Arm
pub unsafe fn new(arg1: *mut Leap_HandImplementation) -> Self
pub unsafe fn new1() -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Leap_Arm
impl RefUnwindSafe for Leap_Arm
impl !Send for Leap_Arm
impl !Sync for Leap_Arm
impl Unpin for Leap_Arm
impl UnwindSafe for Leap_Arm
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more