pub struct ResolverContext {
pub project_root: PathBuf,
pub file_paths: Vec<String>,
pub tsconfig_paths: HashMap<String, String>,
pub go_module: Option<String>,
pub dart_package: Option<String>,
/* private fields */
}Fields§
§project_root: PathBuf§file_paths: Vec<String>§tsconfig_paths: HashMap<String, String>§go_module: Option<String>§dart_package: Option<String>Implementations§
Source§impl ResolverContext
impl ResolverContext
Sourcepub fn new(
project_root: &Path,
file_paths: Vec<String>,
file_contents: &HashMap<String, String>,
) -> Self
pub fn new( project_root: &Path, file_paths: Vec<String>, file_contents: &HashMap<String, String>, ) -> Self
file_contents is an optional in-memory cache (relative path -> source).
It is used to read declared C# namespaces without touching disk; pass an
empty map when contents are not available (a bounded head-read from disk
is the fallback).
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ResolverContext
impl RefUnwindSafe for ResolverContext
impl Send for ResolverContext
impl Sync for ResolverContext
impl Unpin for ResolverContext
impl UnsafeUnpin for ResolverContext
impl UnwindSafe for ResolverContext
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Converts
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if into_left is true.
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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