ClientBuilder

Struct ClientBuilder 

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pub struct ClientBuilder { /* private fields */ }

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impl ClientBuilder

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pub fn from_process() -> Result<Self>

Attempts to look for the LeagueClientUx process.

  • Uses ps and grep if you’re in the linux family.
  • Uses wmic if on the windows family.

If it finds it, it will grab the token and port from the args. Set insecure to true to avoid having to pass in the riot key.

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pub fn insecure(self, value: bool) -> Self

Skip cert check.

Examples found in repository?
examples/connect_to_client.rs (line 6)
4async fn main() {
5    let builder = client::Client::builder().unwrap();
6    let lc = builder.insecure(true).build().unwrap();
7
8    let connected = lc.connect_to_socket().await.unwrap();
9
10    let speaker = league_client::subscribe(connected).await;
11
12    let msg = (5, "OnJsonApiEvent");
13    let msg = serde_json::to_string(&msg).unwrap();
14
15    speaker.send(msg).await.expect("should have sent a message");
16
17    while let Ok(msg) = speaker.reader.recv_async().await {
18        println!("{:?}", msg.into_message());
19    }
20}
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pub fn build(self) -> Result<Client>

Consumes the builder and returns a Client

Examples found in repository?
examples/connect_to_client.rs (line 6)
4async fn main() {
5    let builder = client::Client::builder().unwrap();
6    let lc = builder.insecure(true).build().unwrap();
7
8    let connected = lc.connect_to_socket().await.unwrap();
9
10    let speaker = league_client::subscribe(connected).await;
11
12    let msg = (5, "OnJsonApiEvent");
13    let msg = serde_json::to_string(&msg).unwrap();
14
15    speaker.send(msg).await.expect("should have sent a message");
16
17    while let Ok(msg) = speaker.reader.recv_async().await {
18        println!("{:?}", msg.into_message());
19    }
20}

Trait Implementations§

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impl Debug for ClientBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ClientBuilder

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fn default() -> ClientBuilder

Returns the “default value” for a type. Read more

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