pub enum UserInput {
    Single(InputKind),
    Chord(Vec<InputKind>),
    VirtualDPad(VirtualDPad),
    VirtualAxis(VirtualAxis),
}
Expand description

Some combination of user input, which may cross input-mode boundaries.

For example, this may store mouse, keyboard or gamepad input, including cross-device chords!

Suitable for use in an InputMap

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Single(InputKind)

A single button

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Chord(Vec<InputKind>)

A combination of buttons, pressed simultaneously

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VirtualDPad(VirtualDPad)

A virtual DPad that you can get an DualAxis from

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VirtualAxis(VirtualAxis)

A virtual axis that you can get a SingleAxis from

Implementations§

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impl UserInput

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pub fn modified(modifier: Modifier, input: impl Into<InputKind>) -> UserInput

Creates a UserInput::Chord from a Modifier and an input which can be converted into an InputKind

When working with keyboard modifiers, should be preferred to manually specifying both the left and right variant.

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pub fn chord(inputs: impl IntoIterator<Item = impl Into<InputKind>>) -> Self

Creates a UserInput::Chord from an iterator over inputs of the same type convertible into an InputKinds

If inputs has a length of 1, a UserInput::Single variant will be returned instead.

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pub fn len(&self) -> usize

The number of logical inputs that make up the UserInput.

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pub fn is_empty(&self) -> bool

Is the number of buttons in the UserInput 0?

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pub fn n_matching(&self, buttons: &HashSet<InputKind>) -> usize

How many of the provided buttons are found in the UserInput

§Example
use bevy::input::keyboard::KeyCode::*;
use bevy::utils::HashSet;
use leafwing_input_manager::user_input::UserInput;

let buttons = HashSet::from_iter([ControlLeft.into(), AltLeft.into()]);
let a: UserInput  = KeyA.into();
let ctrl_a = UserInput::chord([ControlLeft, KeyA]);
let ctrl_alt_a = UserInput::chord([ControlLeft, AltLeft, KeyA]);

assert_eq!(a.n_matching(&buttons), 0);
assert_eq!(ctrl_a.n_matching(&buttons), 1);
assert_eq!(ctrl_alt_a.n_matching(&buttons), 2);
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pub fn raw_inputs(&self) -> RawInputs

Returns the raw inputs that make up this UserInput

Trait Implementations§

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impl Clone for UserInput

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fn clone(&self) -> UserInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UserInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for UserInput

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for UserInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Enum for UserInput
where Self: Any + Send + Sync, InputKind: FromReflect + TypePath, Vec<InputKind>: FromReflect + TypePath, VirtualDPad: FromReflect + TypePath, VirtualAxis: FromReflect + TypePath,

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fn field(&self, __name_param: &str) -> Option<&dyn Reflect>

Returns a reference to the value of the field (in the current variant) with the given name. Read more
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fn field_at(&self, __index_param: usize) -> Option<&dyn Reflect>

Returns a reference to the value of the field (in the current variant) at the given index.
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fn field_mut(&mut self, __name_param: &str) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field (in the current variant) with the given name. Read more
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fn field_at_mut(&mut self, __index_param: usize) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field (in the current variant) at the given index.
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fn index_of(&self, __name_param: &str) -> Option<usize>

Returns the index of the field (in the current variant) with the given name. Read more
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fn name_at(&self, __index_param: usize) -> Option<&str>

Returns the name of the field (in the current variant) with the given index. Read more
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fn iter_fields(&self) -> VariantFieldIter<'_>

Returns an iterator over the values of the current variant’s fields.
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fn field_len(&self) -> usize

Returns the number of fields in the current variant.
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fn variant_name(&self) -> &str

The name of the current variant.
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fn variant_index(&self) -> usize

The index of the current variant.
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fn variant_type(&self) -> VariantType

The type of the current variant.
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fn clone_dynamic(&self) -> DynamicEnum

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fn is_variant(&self, variant_type: VariantType) -> bool

Returns true if the current variant’s type matches the given one.
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fn variant_path(&self) -> String

Returns the full path to the current variant.
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impl From<DualAxis> for UserInput

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fn from(input: DualAxis) -> Self

Converts to this type from the input type.
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impl From<GamepadButtonType> for UserInput

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fn from(input: GamepadButtonType) -> Self

Converts to this type from the input type.
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impl From<InputKind> for UserInput

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fn from(input: InputKind) -> Self

Converts to this type from the input type.
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impl From<KeyCode> for UserInput

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fn from(input: KeyCode) -> Self

Converts to this type from the input type.
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impl From<Modifier> for UserInput

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fn from(input: Modifier) -> Self

Converts to this type from the input type.
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impl From<MouseButton> for UserInput

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fn from(input: MouseButton) -> Self

Converts to this type from the input type.
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impl From<MouseMotionDirection> for UserInput

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fn from(input: MouseMotionDirection) -> Self

Converts to this type from the input type.
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impl From<MouseWheelDirection> for UserInput

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fn from(input: MouseWheelDirection) -> Self

Converts to this type from the input type.
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impl From<SingleAxis> for UserInput

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fn from(input: SingleAxis) -> Self

Converts to this type from the input type.
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impl From<VirtualAxis> for UserInput

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fn from(input: VirtualAxis) -> Self

Converts to this type from the input type.
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impl From<VirtualDPad> for UserInput

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fn from(input: VirtualDPad) -> Self

Converts to this type from the input type.
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impl FromReflect for UserInput
where Self: Any + Send + Sync, InputKind: FromReflect + TypePath, Vec<InputKind>: FromReflect + TypePath, VirtualDPad: FromReflect + TypePath, VirtualAxis: FromReflect + TypePath,

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fn from_reflect(__param0: &dyn Reflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for UserInput
where Self: Any + Send + Sync, InputKind: FromReflect + TypePath, Vec<InputKind>: FromReflect + TypePath, VirtualDPad: FromReflect + TypePath, VirtualAxis: FromReflect + TypePath,

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fn get_type_registration() -> TypeRegistration

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impl Hash for UserInput

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for UserInput

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fn eq(&self, other: &UserInput) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reflect for UserInput
where Self: Any + Send + Sync, InputKind: FromReflect + TypePath, Vec<InputKind>: FromReflect + TypePath, VirtualDPad: FromReflect + TypePath, VirtualAxis: FromReflect + TypePath,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the [TypeInfo] of the type represented by this value. Read more
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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn set( &mut self, __value_param: Box<dyn Reflect> ) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn apply(&mut self, __value_param: &dyn Reflect)

Applies a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Serialize for UserInput

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TypePath for UserInput
where Self: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for UserInput
where Self: Any + Send + Sync, InputKind: FromReflect + TypePath, Vec<InputKind>: FromReflect + TypePath, VirtualDPad: FromReflect + TypePath, VirtualAxis: FromReflect + TypePath,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Eq for UserInput

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impl StructuralPartialEq for UserInput

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T [ShaderType] for self. When used in [AsBindGroup] derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
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Casts the type to dyn Any.
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Feeds this value into the given Hasher.
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See [TypePath::type_path].
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