Struct ActionDiffEvent

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pub struct ActionDiffEvent<A: Actionlike> {
    pub owner: Option<Entity>,
    pub action_diffs: Vec<ActionDiff<A>>,
}
Expand description

Will store an ActionDiff as well as what generated it (either an Entity, or nothing if the input actions are represented by a Resource)

These are typically accessed using the Events<ActionDiffEvent> resource.

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§owner: Option<Entity>

If some: the entity that has the ActionState<A> component If none: ActionState<A> is a Resource, not a component

§action_diffs: Vec<ActionDiff<A>>

The ActionDiff that was generated

Trait Implementations§

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impl<A: Clone + Actionlike> Clone for ActionDiffEvent<A>

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fn clone(&self) -> ActionDiffEvent<A>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<A: Debug + Actionlike> Debug for ActionDiffEvent<A>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, A> Deserialize<'de> for ActionDiffEvent<A>
where A: Deserialize<'de> + Actionlike,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<A: Actionlike> Event for ActionDiffEvent<A>
where Self: Send + Sync + 'static,

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const AUTO_PROPAGATE: bool = false

When true, this event will always attempt to propagate when triggered, without requiring a call to Trigger::propagate.
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type Traversal = ()

The component that describes which Entity to propagate this event to next, when propagation is enabled.
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fn register_component_id(world: &mut World) -> ComponentId

Generates the ComponentId for this event type. Read more
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fn component_id(world: &World) -> Option<ComponentId>

Fetches the ComponentId for this event type, if it has already been generated. Read more
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impl<A: Actionlike> MapEntities for ActionDiffEvent<A>

Implements entity mapping for ActionDiffEvent.

This allows the owner entity to be remapped when transferring event diffs between different ECS worlds (e.g. client and server).

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fn map_entities<M: EntityMapper>(&mut self, entity_mapper: &mut M)

Updates all Entity references stored inside using entity_mapper. Read more
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impl<A: PartialEq + Actionlike> PartialEq for ActionDiffEvent<A>

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fn eq(&self, other: &ActionDiffEvent<A>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<A> Serialize for ActionDiffEvent<A>
where A: Serialize + Actionlike,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<A: Actionlike> StructuralPartialEq for ActionDiffEvent<A>

Auto Trait Implementations§

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impl<A> Freeze for ActionDiffEvent<A>

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impl<A> RefUnwindSafe for ActionDiffEvent<A>
where A: RefUnwindSafe,

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impl<A> Send for ActionDiffEvent<A>

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impl<A> Sync for ActionDiffEvent<A>

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impl<A> Unpin for ActionDiffEvent<A>
where A: Unpin,

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impl<A> UnwindSafe for ActionDiffEvent<A>
where A: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send,

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fn __clone_box(&self, _: Private) -> *mut ()

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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