pub struct VirtualDPad {
pub up: Box<dyn Buttonlike>,
pub down: Box<dyn Buttonlike>,
pub left: Box<dyn Buttonlike>,
pub right: Box<dyn Buttonlike>,
pub processors: Vec<DualAxisProcessor>,
}Expand description
A virtual dual-axis control constructed from four Buttonlikes.
Each button represents a specific direction (up, down, left, right),
functioning similarly to a directional pad (D-pad) on both X and Y axes,
and offering intermediate diagonals by means of two-button combinations.
By default, it reads from any connected gamepad.
Use the InputMap::set_gamepad for specific ones.
§Value Processing
You can customize how the values are processed using a pipeline of processors.
See WithDualAxisProcessingPipelineExt for details.
The raw axis values are determined based on the state of the associated buttons:
-1.0if only the negative button is currently pressed (Down/Left).1.0if only the positive button is currently pressed (Up/Right).0.0if neither button is pressed, or both are pressed simultaneously.
use bevy::prelude::*;
use bevy::input::InputPlugin;
use leafwing_input_manager::user_input::testing_utils::FetchUserInput;
use leafwing_input_manager::prelude::*;
use leafwing_input_manager::plugin::CentralInputStorePlugin;
let mut app = App::new();
app.add_plugins((InputPlugin, CentralInputStorePlugin));
// Define a virtual D-pad using the WASD keys
let input = VirtualDPad::wasd();
// Pressing the W key activates the corresponding axis
KeyCode::KeyW.press(app.world_mut());
app.update();
assert_eq!(app.read_dual_axis_values(input), Vec2::new(0.0, 1.0));
// You can configure a processing pipeline (e.g., doubling the Y value)
let doubled = VirtualDPad::wasd().sensitivity_y(2.0);
assert_eq!(app.read_dual_axis_values(doubled), Vec2::new(0.0, 2.0));Fields§
§up: Box<dyn Buttonlike>The button for the upward direction.
down: Box<dyn Buttonlike>The button for the downward direction.
left: Box<dyn Buttonlike>The button for the leftward direction.
right: Box<dyn Buttonlike>The button for the rightward direction.
processors: Vec<DualAxisProcessor>A processing pipeline that handles input values.
Implementations§
Source§impl VirtualDPad
impl VirtualDPad
Sourcepub fn new(
up: impl Buttonlike,
down: impl Buttonlike,
left: impl Buttonlike,
right: impl Buttonlike,
) -> Self
pub fn new( up: impl Buttonlike, down: impl Buttonlike, left: impl Buttonlike, right: impl Buttonlike, ) -> Self
Creates a new VirtualDPad with four given Buttonlikes.
Each button represents a specific direction (up, down, left, right).
Sourcepub fn arrow_keys() -> Self
pub fn arrow_keys() -> Self
The VirtualDPad using the common arrow key mappings.
KeyCode::ArrowUpfor upward direction.KeyCode::ArrowDownfor downward direction.KeyCode::ArrowLeftfor leftward direction.KeyCode::ArrowRightfor rightward direction.
Sourcepub fn wasd() -> Self
pub fn wasd() -> Self
The VirtualDPad using the common WASD key mappings.
KeyCode::KeyWfor upward direction.KeyCode::KeySfor downward direction.KeyCode::KeyAfor leftward direction.KeyCode::KeyDfor rightward direction.
Sourcepub fn numpad() -> Self
pub fn numpad() -> Self
The VirtualDPad using the common numpad key mappings.
KeyCode::Numpad8for upward direction.KeyCode::Numpad2for downward direction.KeyCode::Numpad4for leftward direction.KeyCode::Numpad6for rightward direction.
Sourcepub fn dpad() -> Self
pub fn dpad() -> Self
Creates a new VirtualDPad using the common D-Pad button mappings.
GamepadButton::DPadUpfor upward direction.GamepadButton::DPadDownfor downward direction.GamepadButton::DPadLeftfor leftward direction.GamepadButton::DPadRightfor rightward direction.
Sourcepub fn action_pad() -> Self
pub fn action_pad() -> Self
Creates a new VirtualDPad using the common action pad button mappings.
GamepadButton::Northfor upward direction.GamepadButton::Southfor downward direction.GamepadButton::Westfor leftward direction.GamepadButton::Eastfor rightward direction.
Trait Implementations§
Source§impl Clone for VirtualDPad
impl Clone for VirtualDPad
Source§fn clone(&self) -> VirtualDPad
fn clone(&self) -> VirtualDPad
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for VirtualDPad
impl Debug for VirtualDPad
Source§impl<'de> Deserialize<'de> for VirtualDPad
impl<'de> Deserialize<'de> for VirtualDPad
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl DualAxislike for VirtualDPad
impl DualAxislike for VirtualDPad
Source§fn get_axis_pair(
&self,
input_store: &CentralInputStore,
gamepad: Entity,
) -> Option<Vec2>
fn get_axis_pair( &self, input_store: &CentralInputStore, gamepad: Entity, ) -> Option<Vec2>
Retrieves the current X and Y values of this D-pad after processing by the associated processors.
Source§fn set_axis_pair_as_gamepad(
&self,
world: &mut World,
value: Vec2,
gamepad: Option<Entity>,
)
fn set_axis_pair_as_gamepad( &self, world: &mut World, value: Vec2, gamepad: Option<Entity>, )
Sets the value of corresponding button on each axis based on the given value.
When value along an axis is non-zero, set its absolute value to the value of:
- the negative button of the axis if the
valueis negative; - the positive button of the axis if the
valueis positive.
Source§impl FromReflect for VirtualDPad
impl FromReflect for VirtualDPad
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for VirtualDPad
impl GetTypeRegistration for VirtualDPad
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl Hash for VirtualDPad
impl Hash for VirtualDPad
Source§impl PartialEq for VirtualDPad
impl PartialEq for VirtualDPad
Source§impl PartialReflect for VirtualDPad
impl PartialReflect for VirtualDPad
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&dyn Reflect>
fn try_as_reflect(&self) -> Option<&dyn Reflect>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
Source§fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &dyn PartialReflect
fn as_partial_reflect(&self) -> &dyn PartialReflect
Source§fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
Source§fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Self using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Source§fn to_dynamic(&self) -> Box<dyn PartialReflect>
fn to_dynamic(&self) -> Box<dyn PartialReflect>
Source§fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
PartialReflect, combines reflect_clone and
take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails. Read moreSource§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for VirtualDPad
impl Reflect for VirtualDPad
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl<'de> RegisterTypeTag<'de, dyn DualAxislike> for VirtualDPad
impl<'de> RegisterTypeTag<'de, dyn DualAxislike> for VirtualDPad
Source§fn register_typetag(registry: &mut InfallibleMapRegistry<dyn DualAxislike>)
fn register_typetag(registry: &mut InfallibleMapRegistry<dyn DualAxislike>)
InfallibleMapRegistry.Source§impl Serialize for VirtualDPad
impl Serialize for VirtualDPad
Source§impl Struct for VirtualDPad
impl Struct for VirtualDPad
Source§fn field(&self, name: &str) -> Option<&dyn PartialReflect>
fn field(&self, name: &str) -> Option<&dyn PartialReflect>
name as a &dyn PartialReflect.Source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
name as a
&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
index as a
&dyn PartialReflect.Source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
index
as a &mut dyn PartialReflect.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index.Source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
Source§fn to_dynamic_struct(&self) -> DynamicStruct
fn to_dynamic_struct(&self) -> DynamicStruct
DynamicStruct from this struct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl TypePath for VirtualDPad
impl TypePath for VirtualDPad
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for VirtualDPad
impl Typed for VirtualDPad
Source§impl UserInput for VirtualDPad
impl UserInput for VirtualDPad
Source§fn kind(&self) -> InputControlKind
fn kind(&self) -> InputControlKind
VirtualDPad acts as a dual-axis input.
Source§fn decompose(&self) -> BasicInputs
fn decompose(&self) -> BasicInputs
Returns the four GamepadButtons used by this D-pad.
Source§impl WithDualAxisProcessingPipelineExt for VirtualDPad
impl WithDualAxisProcessingPipelineExt for VirtualDPad
Source§fn reset_processing_pipeline(self) -> Self
fn reset_processing_pipeline(self) -> Self
Source§fn replace_processing_pipeline(
self,
processor: impl IntoIterator<Item = DualAxisProcessor>,
) -> Self
fn replace_processing_pipeline( self, processor: impl IntoIterator<Item = DualAxisProcessor>, ) -> Self
DualAxisProcessors.Source§fn with_processor(self, processor: impl Into<DualAxisProcessor>) -> Self
fn with_processor(self, processor: impl Into<DualAxisProcessor>) -> Self
DualAxisProcessor as the next processing step.Source§fn digital(self) -> Self
fn digital(self) -> Self
DualAxisProcessor::Digital processor as the next processing step,
similar to Vec2::signum but returning 0.0 for zero values.Source§fn inverted(self) -> Self
fn inverted(self) -> Self
DualAxisInverted::ALL processor as the next processing step,
flipping the sign of values on both axes.Source§fn inverted_x(self) -> Self
fn inverted_x(self) -> Self
DualAxisInverted::ONLY_X processor as the next processing step,
only flipping the sign of the X-axis values.Source§fn inverted_y(self) -> Self
fn inverted_y(self) -> Self
DualAxisInverted::ONLY_Y processor as the next processing step,
only flipping the sign of the Y-axis values.Source§fn sensitivity(self, sensitivity: f32) -> Self
fn sensitivity(self, sensitivity: f32) -> Self
DualAxisSensitivity processor as the next processing step,
multiplying values on both axes with the given sensitivity factor.Source§fn sensitivity_x(self, sensitivity: f32) -> Self
fn sensitivity_x(self, sensitivity: f32) -> Self
DualAxisSensitivity processor as the next processing step,
only multiplying the X-axis values with the given sensitivity factor.Source§fn sensitivity_y(self, sensitivity: f32) -> Self
fn sensitivity_y(self, sensitivity: f32) -> Self
DualAxisSensitivity processor as the next processing step,
only multiplying the Y-axis values with the given sensitivity factor.Source§fn with_bounds(self, min: f32, max: f32) -> Self
fn with_bounds(self, min: f32, max: f32) -> Self
DualAxisBounds processor as the next processing step,
restricting values within the same range [min, max] on both axes.Source§fn with_bounds_symmetric(self, threshold: f32) -> Self
fn with_bounds_symmetric(self, threshold: f32) -> Self
DualAxisBounds processor as the next processing step,
restricting values within the same range [-threshold, threshold] on both axes.Source§fn with_bounds_x(self, min: f32, max: f32) -> Self
fn with_bounds_x(self, min: f32, max: f32) -> Self
DualAxisBounds processor as the next processing step,
only restricting values within the range [min, max] on the X-axis.Source§fn with_bounds_x_symmetric(self, threshold: f32) -> Self
fn with_bounds_x_symmetric(self, threshold: f32) -> Self
DualAxisBounds processor as the next processing step,
restricting values within the range [-threshold, threshold] on the X-axis.Source§fn with_bounds_y(self, min: f32, max: f32) -> Self
fn with_bounds_y(self, min: f32, max: f32) -> Self
DualAxisBounds processor as the next processing step,
only restricting values within the range [min, max] on the Y-axis.Source§fn with_bounds_y_symmetric(self, threshold: f32) -> Self
fn with_bounds_y_symmetric(self, threshold: f32) -> Self
DualAxisBounds processor as the next processing step,
restricting values within the range [-threshold, threshold] on the Y-axis.Source§fn at_least(self, min: f32) -> Self
fn at_least(self, min: f32) -> Self
DualAxisBounds processor as the next processing step,
restricting values to a minimum value on both axes.Source§fn at_least_only_x(self, min: f32) -> Self
fn at_least_only_x(self, min: f32) -> Self
DualAxisBounds processor as the next processing step,
restricting X values to a minimum value.Source§fn at_least_only_y(self, min: f32) -> Self
fn at_least_only_y(self, min: f32) -> Self
DualAxisBounds processor as the next processing step,
restricting Y values to a minimum value.Source§fn at_most(self, min: f32) -> Self
fn at_most(self, min: f32) -> Self
DualAxisBounds processor as the next processing step,
restricting values to a maximum value on both axes.Source§fn at_most_only_x(self, min: f32) -> Self
fn at_most_only_x(self, min: f32) -> Self
DualAxisBounds processor as the next processing step,
restricting X values to a maximum value.Source§fn at_most_only_y(self, min: f32) -> Self
fn at_most_only_y(self, min: f32) -> Self
DualAxisBounds processor as the next processing step,
restricting Y values to a maximum value.Source§fn with_circle_bounds(self, max: f32) -> Self
fn with_circle_bounds(self, max: f32) -> Self
CircleBounds processor as the next processing step,
restricting values to a max magnitude. Read moreSource§fn with_deadzone(self, negative_max: f32, positive_min: f32) -> Self
fn with_deadzone(self, negative_max: f32, positive_min: f32) -> Self
DualAxisDeadZone processor as the next processing step,
excluding values within the dead zone range [negative_max, positive_min] on both axes,
treating them as zeros, then normalizing non-excluded input values into the “live zone”,
the remaining range within the DualAxisBounds::symmetric_all(1.0)
after dead zone exclusion. Read moreSource§fn with_deadzone_symmetric(self, threshold: f32) -> Self
fn with_deadzone_symmetric(self, threshold: f32) -> Self
DualAxisDeadZone processor as the next processing step,
excluding values within the dead zone range [-threshold, threshold] on both axes,
treating them as zeros, then normalizing non-excluded input values into the “live zone”,
the remaining range within the DualAxisBounds::symmetric_all(1.0)
after dead zone exclusion. Read moreSource§fn only_positive(self, positive_min: f32) -> Self
fn only_positive(self, positive_min: f32) -> Self
DualAxisDeadZone processor as the next processing step,
only passing positive values that greater than positive_min on both axes
and then normalizing them into the “live zone” range [positive_min, 1.0]. Read moreSource§fn only_negative(self, negative_max: f32) -> Self
fn only_negative(self, negative_max: f32) -> Self
DualAxisDeadZone processor as the next processing step,
only passing negative values that less than negative_max on both axes
and then normalizing them into the “live zone” range [-1.0, negative_max]. Read moreSource§fn with_deadzone_x(self, negative_max: f32, positive_min: f32) -> Self
fn with_deadzone_x(self, negative_max: f32, positive_min: f32) -> Self
DualAxisDeadZone processor as the next processing step,
excluding values within the range [negative_max, positive_min] on the X-axis,
treating them as zeros, then normalizing non-excluded X values into the “live zone”,
the remaining range within the AxisBounds::symmetric(1.0)
after dead zone exclusion. Read moreSource§fn with_deadzone_x_symmetric(self, threshold: f32) -> Self
fn with_deadzone_x_symmetric(self, threshold: f32) -> Self
DualAxisDeadZone processor as the next processing step,
excluding values within the range [-threshold, threshold] on the X-axis,
treating them as zeros, then normalizing non-excluded X values into the “live zone”,
the remaining range within the AxisBounds::symmetric(1.0)
after dead zone exclusion. Read moreSource§fn only_positive_x(self, positive_min: f32) -> Self
fn only_positive_x(self, positive_min: f32) -> Self
DualAxisDeadZone processor as the next processing step,
only excluding X values that less than or equal to positive_min, treating them as zeros
and then normalizing non-excluded X values into the “live zone” range [positive_min, 1.0]. Read moreSource§fn only_negative_x(self, negative_max: f32) -> Self
fn only_negative_x(self, negative_max: f32) -> Self
DualAxisDeadZone processor as the next processing step,
only excluding X values that greater than or equal to negative_max, treating them as zeros
and then normalizing non-excluded X values into the “live zone” range [-1.0, negative_max]. Read moreSource§fn with_deadzone_y(self, negative_max: f32, positive_min: f32) -> Self
fn with_deadzone_y(self, negative_max: f32, positive_min: f32) -> Self
DualAxisDeadZone processor as the next processing step,
excluding values within the range [negative_max, positive_min] on the Y-axis,
treating them as zeros, then normalizing non-excluded Y values into the “live zone”,
the remaining range within the AxisBounds::symmetric(1.0)
after dead zone exclusion. Read moreSource§fn with_deadzone_y_symmetric(self, threshold: f32) -> Self
fn with_deadzone_y_symmetric(self, threshold: f32) -> Self
DualAxisDeadZone processor as the next processing step,
excluding values within the range [-threshold, threshold] on the Y-axis,
treating them as zeros, then normalizing non-excluded Y values into the “live zone”,
the remaining range within the AxisBounds::symmetric(1.0)
after dead zone exclusion. Read moreSource§fn only_positive_y(self, positive_min: f32) -> Self
fn only_positive_y(self, positive_min: f32) -> Self
DualAxisDeadZone processor as the next processing step,
only excluding Y values that less than or equal to positive_min, treating them as zeros
and then normalizing non-excluded Y values into the range [positive_min, 1.0]. Read moreSource§fn only_negative_y(self, negative_max: f32) -> Self
fn only_negative_y(self, negative_max: f32) -> Self
DualAxisDeadZone processor as the next processing step,
only excluding Y values that greater than or equal to negative_max, treating them as zeros
and then normalizing non-excluded Y values into the range [-1.0, negative_max]. Read moreSource§fn with_circle_deadzone(self, min: f32) -> Self
fn with_circle_deadzone(self, min: f32) -> Self
CircleDeadZone processor as the next processing step,
ignoring values below a min magnitude, treating them as zeros,
then normalizing non-excluded input values into the “live zone”,
the remaining range within the CircleBounds::new(1.0)
after dead zone exclusion. Read moreSource§fn with_deadzone_unscaled(self, negative_max: f32, positive_min: f32) -> Self
fn with_deadzone_unscaled(self, negative_max: f32, positive_min: f32) -> Self
DualAxisExclusion processor as the next processing step,
ignoring values within the range [negative_max, positive_min] on both axes,
treating them as zeros. Read moreSource§fn with_deadzone_symmetric_unscaled(self, threshold: f32) -> Self
fn with_deadzone_symmetric_unscaled(self, threshold: f32) -> Self
DualAxisExclusion processor as the next processing step,
ignoring values within the range [-threshold, threshold] on both axes,
treating them as zeros. Read moreSource§fn only_positive_unscaled(self, positive_min: f32) -> Self
fn only_positive_unscaled(self, positive_min: f32) -> Self
DualAxisExclusion processor as the next processing step,
only passing positive values that greater than positive_min on both axes,
treating them as zeros. Read moreSource§fn only_negative_unscaled(self, negative_max: f32) -> Self
fn only_negative_unscaled(self, negative_max: f32) -> Self
DualAxisExclusion processor as the next processing step,
only passing negative values that less than negative_max on both axes,
treating them as zeros. Read moreSource§fn with_deadzone_x_unscaled(self, negative_max: f32, positive_min: f32) -> Self
fn with_deadzone_x_unscaled(self, negative_max: f32, positive_min: f32) -> Self
DualAxisExclusion processor as the next processing step,
only ignoring values within the range [negative_max, positive_min] on the X-axis,
treating them as zeros. Read moreSource§fn with_deadzone_x_symmetric_unscaled(self, threshold: f32) -> Self
fn with_deadzone_x_symmetric_unscaled(self, threshold: f32) -> Self
DualAxisExclusion processor as the next processing step,
only ignoring values within the range [-threshold, threshold] on the X-axis,
treating them as zeros. Read moreSource§fn only_positive_x_unscaled(self, positive_min: f32) -> Self
fn only_positive_x_unscaled(self, positive_min: f32) -> Self
DualAxisExclusion processor as the next processing step,
only excluding X values that less than or equal to positive_min,
treating them as zeros. Read moreSource§fn only_negative_x_unscaled(self, negative_max: f32) -> Self
fn only_negative_x_unscaled(self, negative_max: f32) -> Self
DualAxisExclusion processor as the next processing step,
only excluding X values that greater than or equal to negative_max,
treating them as zeros. Read moreSource§fn with_deadzone_y_unscaled(self, negative_max: f32, positive_min: f32) -> Self
fn with_deadzone_y_unscaled(self, negative_max: f32, positive_min: f32) -> Self
DualAxisExclusion processor as the next processing step,
only ignoring values within the range [negative_max, positive_min] on the Y-axis,
treating them as zeros. Read moreSource§fn with_deadzone_y_symmetric_unscaled(self, threshold: f32) -> Self
fn with_deadzone_y_symmetric_unscaled(self, threshold: f32) -> Self
DualAxisExclusion processor as the next processing step,
only ignoring values within the range [-threshold, threshold] on the Y-axis,
treating them as zeros. Read moreSource§fn only_positive_y_unscaled(self, positive_min: f32) -> Self
fn only_positive_y_unscaled(self, positive_min: f32) -> Self
DualAxisExclusion processor as the next processing step,
only excluding Y values that less than or equal to positive_min,
treating them as zeros. Read moreSource§fn only_negative_y_unscaled(self, negative_max: f32) -> Self
fn only_negative_y_unscaled(self, negative_max: f32) -> Self
DualAxisExclusion processor as the next processing step,
only excluding Y values that greater than or equal to negative_max,
treating them as zeros. Read moreSource§fn with_circle_deadzone_unscaled(self, min: f32) -> Self
fn with_circle_deadzone_unscaled(self, min: f32) -> Self
CircleExclusion processor as the next processing step,
ignoring values below a min magnitude, treating them as zeros. Read moreimpl Eq for VirtualDPad
impl StructuralPartialEq for VirtualDPad
Auto Trait Implementations§
impl Freeze for VirtualDPad
impl !RefUnwindSafe for VirtualDPad
impl Send for VirtualDPad
impl Sync for VirtualDPad
impl Unpin for VirtualDPad
impl !UnwindSafe for VirtualDPad
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
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