Enum leafwing_input_manager::axislike::AxisType
source · pub enum AxisType {
Gamepad(GamepadAxisType),
MouseWheel(MouseWheelAxisType),
MouseMotion(MouseMotionAxisType),
}Expand description
The type of axis used by a UserInput.
This is stored in either a SingleAxis or DualAxis.
Variants§
Gamepad(GamepadAxisType)
Input associated with a gamepad, such as the triggers or one axis of an analog stick.
MouseWheel(MouseWheelAxisType)
Input associated with a mouse wheel.
MouseMotion(MouseMotionAxisType)
Input associated with movement of the mouse
Trait Implementations§
source§impl<'de> Deserialize<'de> for AxisType
impl<'de> Deserialize<'de> for AxisType
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<MouseMotionAxisType> for AxisType
impl From<MouseMotionAxisType> for AxisType
source§fn from(axis_type: MouseMotionAxisType) -> Self
fn from(axis_type: MouseMotionAxisType) -> Self
Converts to this type from the input type.
source§impl From<MouseWheelAxisType> for AxisType
impl From<MouseWheelAxisType> for AxisType
source§fn from(axis_type: MouseWheelAxisType) -> Self
fn from(axis_type: MouseWheelAxisType) -> Self
Converts to this type from the input type.
source§impl PartialEq<AxisType> for AxisType
impl PartialEq<AxisType> for AxisType
source§impl TryFrom<AxisType> for GamepadAxisType
impl TryFrom<AxisType> for GamepadAxisType
§type Error = AxisConversionError
type Error = AxisConversionError
The type returned in the event of a conversion error.
source§impl TryFrom<AxisType> for MouseMotionAxisType
impl TryFrom<AxisType> for MouseMotionAxisType
§type Error = AxisConversionError
type Error = AxisConversionError
The type returned in the event of a conversion error.
source§impl TryFrom<AxisType> for MouseWheelAxisType
impl TryFrom<AxisType> for MouseWheelAxisType
§type Error = AxisConversionError
type Error = AxisConversionError
The type returned in the event of a conversion error.
impl Copy for AxisType
impl Eq for AxisType
impl StructuralEq for AxisType
impl StructuralPartialEq for AxisType
Auto Trait Implementations§
impl RefUnwindSafe for AxisType
impl Send for AxisType
impl Sync for AxisType
impl Unpin for AxisType
impl UnwindSafe for AxisType
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T [ShaderType] for self. When used in [AsBindGroup]
derives, it is safe to assume that all images in self exist.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.