pub struct AxisPair { /* private fields */ }
Expand description

A high-level abstract user input that varies from -1 to 1, inclusive, along two axes

The neutral origin is always at 0, 0. When constructed; the magnitude is capped at 1, but direction is preserved.

This struct should store the processed form of your raw inputs in a device-agnostic fashion. Any deadzone correction, rescaling or drift-correction should be done at an earlier level.

Implementations

Creates a new AxisPair from the provided (x,y) coordinates

The direction is preserved, by the magnitude will be clamped to at most 1.

The value along the x-axis, ranging from -1 to 1

The value along the y-axis, ranging from -1 to 1

The (x, y) values, each ranging from -1 to 1

The Direction that this axis is pointing towards, if any

If the axis is neutral (x,y) = (0,0), a (0, 0) Direction will be returned

The Rotation (measured clockwise from midnight) that this axis is pointing towards, if any

If the axis is neutral (x,y) = (0,0), this will be None

How far from the origin is this axis’s position?

Always bounded between 0 and 1.

If you only need to compare relative magnitudes, use magnitude_squared instead for faster computation.

The square of the axis’ magnitude

Always bounded between 0 and 1.

This is faster than magnitude, as it avoids a square root, but will generally have less natural behavior.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

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