Struct leafwing_input_manager::orientation::Direction
source · [−]pub struct Direction { /* private fields */ }
Expand description
A 2D unit vector that represents a direction
Its magnitude is always one.
Example
use leafwing_input_manager::orientation::Direction;
use bevy_math::Vec2;
assert_eq!(Direction::NORTH.unit_vector(), Vec2::new(0.0, 1.0));
assert_eq!(Direction::try_from(Vec2::ONE), Ok(Direction::NORTHEAST));
assert_eq!(Direction::SOUTH * 3.0, Vec2::new(0.0, -3.0));
assert_eq!(Direction::EAST / 2.0, Vec2::new(0.5, 0.0));
Implementations
sourceimpl Direction
impl Direction
sourceimpl Direction
impl Direction
sourcepub const NORTH: Direction = Direction {
unit_vector: const_vec2!([0.0, 1.0]),
}
pub const NORTH: Direction = Direction { unit_vector: const_vec2!([0.0, 1.0]), }
The direction that points straight up
sourcepub const EAST: Direction = Direction {
unit_vector: const_vec2!([1.0, 0.0]),
}
pub const EAST: Direction = Direction { unit_vector: const_vec2!([1.0, 0.0]), }
The direction that points straight right
sourcepub const SOUTH: Direction = Direction {
unit_vector: const_vec2!([0.0, -1.0]),
}
pub const SOUTH: Direction = Direction { unit_vector: const_vec2!([0.0, -1.0]), }
The direction that points straight down
sourcepub const WEST: Direction = Direction {
unit_vector: const_vec2!([-1.0, 0.0]),
}
pub const WEST: Direction = Direction { unit_vector: const_vec2!([-1.0, 0.0]), }
The direction that points straight left
sourcepub const NORTHEAST: Direction = Direction {
unit_vector: const_vec2!([SQRT_2 / 2.0, SQRT_2 / 2.0]),
}
pub const NORTHEAST: Direction = Direction { unit_vector: const_vec2!([SQRT_2 / 2.0, SQRT_2 / 2.0]), }
The direction that points halfway between up and right
sourcepub const SOUTHEAST: Direction = Direction {
unit_vector: const_vec2!([SQRT_2 / 2.0, -SQRT_2 / 2.0]),
}
pub const SOUTHEAST: Direction = Direction { unit_vector: const_vec2!([SQRT_2 / 2.0, -SQRT_2 / 2.0]), }
The direction that points halfway between down and right
Trait Implementations
sourceimpl Default for Direction
impl Default for Direction
sourcefn default() -> Direction
fn default() -> Direction
Direction::NORTH
is the default direction,
as it is consistent with the default [Rotation
]
sourceimpl From<Direction> for GlobalTransform
impl From<Direction> for GlobalTransform
sourceimpl From<GlobalTransform> for Direction
impl From<GlobalTransform> for Direction
sourcefn from(transform: GlobalTransform) -> Self
fn from(transform: GlobalTransform) -> Self
Converts to this type from the input type.
sourceimpl Orientation for Direction
impl Orientation for Direction
sourcefn assert_approx_eq(self, other: impl Orientation)
fn assert_approx_eq(self, other: impl Orientation)
Asserts that self
is approximately equal to other
Read more
sourcefn rotation_direction(&self, target: Self) -> RotationDirection
fn rotation_direction(&self, target: Self) -> RotationDirection
Which RotationDirection
is the shortest to rotate towards to reach target
? Read more
sourcefn rotate_towards(
&mut self,
target_orientation: Self,
max_rotation: Option<Rotation>
)
fn rotate_towards(
&mut self,
target_orientation: Self,
max_rotation: Option<Rotation>
)
Rotates self
towards target_orientation
by up to max_rotation
Read more
sourceimpl TryFrom<Vec2> for Direction
impl TryFrom<Vec2> for Direction
type Error = NearlySingularConversion
type Error = NearlySingularConversion
The type returned in the event of a conversion error.
impl Copy for Direction
impl StructuralPartialEq for Direction
Auto Trait Implementations
impl RefUnwindSafe for Direction
impl Send for Direction
impl Sync for Direction
impl Unpin for Direction
impl UnwindSafe for Direction
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
sourcefn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using data from the given World
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more