pub enum ActionDiff<A: Actionlike> {
Pressed {
action: A,
},
Released {
action: A,
},
AxisChanged {
action: A,
value: f32,
},
DualAxisChanged {
action: A,
axis_pair: Vec2,
},
}Expand description
Stores presses and releases of buttons without timing information
These are typically accessed using the Events<ActionDiffEvent> resource.
Uses a minimal storage format to facilitate transport over the network.
An ActionState can be fully reconstructed from a stream of ActionDiff.
Variants§
Pressed
The action was pressed
Fields
§
action: AThe value of the action
Released
The action was released
Fields
§
action: AThe value of the action
AxisChanged
The value of the action changed
DualAxisChanged
The axis pair of the action changed
Trait Implementations§
source§impl<A: Clone + Actionlike> Clone for ActionDiff<A>
impl<A: Clone + Actionlike> Clone for ActionDiff<A>
source§fn clone(&self) -> ActionDiff<A>
fn clone(&self) -> ActionDiff<A>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl<A: Debug + Actionlike> Debug for ActionDiff<A>
impl<A: Debug + Actionlike> Debug for ActionDiff<A>
source§impl<'de, A> Deserialize<'de> for ActionDiff<A>where
A: Deserialize<'de> + Actionlike,
impl<'de, A> Deserialize<'de> for ActionDiff<A>where
A: Deserialize<'de> + Actionlike,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<A: PartialEq + Actionlike> PartialEq for ActionDiff<A>
impl<A: PartialEq + Actionlike> PartialEq for ActionDiff<A>
source§impl<A> Serialize for ActionDiff<A>where
A: Serialize + Actionlike,
impl<A> Serialize for ActionDiff<A>where
A: Serialize + Actionlike,
impl<A: Actionlike> StructuralPartialEq for ActionDiff<A>
Auto Trait Implementations§
impl<A> Freeze for ActionDiff<A>where
A: Freeze,
impl<A> RefUnwindSafe for ActionDiff<A>where
A: RefUnwindSafe,
impl<A> Send for ActionDiff<A>
impl<A> Sync for ActionDiff<A>
impl<A> Unpin for ActionDiff<A>where
A: Unpin,
impl<A> UnwindSafe for ActionDiff<A>where
A: UnwindSafe,
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more