Enum leafwing_input_manager::axislike::AxisType
source · pub enum AxisType {
Gamepad(GamepadAxisType),
MouseWheel(MouseWheelAxisType),
MouseMotion(MouseMotionAxisType),
}Expand description
The type of axis used by a UserInput.
This is stored in either a SingleAxis or DualAxis.
Variants§
Gamepad(GamepadAxisType)
Input associated with a gamepad, such as the triggers or one axis of an analog stick.
MouseWheel(MouseWheelAxisType)
Input associated with a mouse wheel.
MouseMotion(MouseMotionAxisType)
Input associated with movement of the mouse
Trait Implementations§
source§impl<'de> Deserialize<'de> for AxisType
impl<'de> Deserialize<'de> for AxisType
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Enum for AxisTypewhere
Self: Any + Send + Sync,
GamepadAxisType: FromReflect + TypePath,
MouseWheelAxisType: FromReflect + TypePath,
MouseMotionAxisType: FromReflect + TypePath,
impl Enum for AxisTypewhere
Self: Any + Send + Sync,
GamepadAxisType: FromReflect + TypePath,
MouseWheelAxisType: FromReflect + TypePath,
MouseMotionAxisType: FromReflect + TypePath,
source§fn field(&self, __name_param: &str) -> Option<&dyn Reflect>
fn field(&self, __name_param: &str) -> Option<&dyn Reflect>
Returns a reference to the value of the field (in the current variant) with the given name. Read more
source§fn field_at(&self, __index_param: usize) -> Option<&dyn Reflect>
fn field_at(&self, __index_param: usize) -> Option<&dyn Reflect>
Returns a reference to the value of the field (in the current variant) at the given index.
source§fn field_mut(&mut self, __name_param: &str) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, __name_param: &str) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field (in the current variant) with the given name. Read more
source§fn field_at_mut(&mut self, __index_param: usize) -> Option<&mut dyn Reflect>
fn field_at_mut(&mut self, __index_param: usize) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field (in the current variant) at the given index.
source§fn index_of(&self, __name_param: &str) -> Option<usize>
fn index_of(&self, __name_param: &str) -> Option<usize>
Returns the index of the field (in the current variant) with the given name. Read more
source§fn name_at(&self, __index_param: usize) -> Option<&str>
fn name_at(&self, __index_param: usize) -> Option<&str>
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source§fn iter_fields(&self) -> VariantFieldIter<'_>
fn iter_fields(&self) -> VariantFieldIter<'_>
Returns an iterator over the values of the current variant’s fields.
source§fn variant_name(&self) -> &str
fn variant_name(&self) -> &str
The name of the current variant.
source§fn variant_index(&self) -> usize
fn variant_index(&self) -> usize
The index of the current variant.
source§fn variant_type(&self) -> VariantType
fn variant_type(&self) -> VariantType
The type of the current variant.
fn clone_dynamic(&self) -> DynamicEnum
§fn is_variant(&self, variant_type: VariantType) -> bool
fn is_variant(&self, variant_type: VariantType) -> bool
Returns true if the current variant’s type matches the given one.
§fn variant_path(&self) -> String
fn variant_path(&self) -> String
Returns the full path to the current variant.
source§impl From<MouseMotionAxisType> for AxisType
impl From<MouseMotionAxisType> for AxisType
source§fn from(axis_type: MouseMotionAxisType) -> Self
fn from(axis_type: MouseMotionAxisType) -> Self
Converts to this type from the input type.
source§impl From<MouseWheelAxisType> for AxisType
impl From<MouseWheelAxisType> for AxisType
source§fn from(axis_type: MouseWheelAxisType) -> Self
fn from(axis_type: MouseWheelAxisType) -> Self
Converts to this type from the input type.
source§impl FromReflect for AxisTypewhere
Self: Any + Send + Sync,
GamepadAxisType: FromReflect + TypePath,
MouseWheelAxisType: FromReflect + TypePath,
MouseMotionAxisType: FromReflect + TypePath,
impl FromReflect for AxisTypewhere
Self: Any + Send + Sync,
GamepadAxisType: FromReflect + TypePath,
MouseWheelAxisType: FromReflect + TypePath,
MouseMotionAxisType: FromReflect + TypePath,
source§fn from_reflect(__param0: &dyn Reflect) -> Option<Self>
fn from_reflect(__param0: &dyn Reflect) -> Option<Self>
Constructs a concrete instance of
Self from a reflected value.§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to
Self using,
constructing the value using from_reflect if that fails. Read moresource§impl GetTypeRegistration for AxisTypewhere
Self: Any + Send + Sync,
GamepadAxisType: FromReflect + TypePath,
MouseWheelAxisType: FromReflect + TypePath,
MouseMotionAxisType: FromReflect + TypePath,
impl GetTypeRegistration for AxisTypewhere
Self: Any + Send + Sync,
GamepadAxisType: FromReflect + TypePath,
MouseWheelAxisType: FromReflect + TypePath,
MouseMotionAxisType: FromReflect + TypePath,
fn get_type_registration() -> TypeRegistration
source§impl PartialEq for AxisType
impl PartialEq for AxisType
source§impl Reflect for AxisTypewhere
Self: Any + Send + Sync,
GamepadAxisType: FromReflect + TypePath,
MouseWheelAxisType: FromReflect + TypePath,
MouseMotionAxisType: FromReflect + TypePath,
impl Reflect for AxisTypewhere
Self: Any + Send + Sync,
GamepadAxisType: FromReflect + TypePath,
MouseWheelAxisType: FromReflect + TypePath,
MouseMotionAxisType: FromReflect + TypePath,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Returns the [
TypeInfo] of the type represented by this value. Read moresource§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns the value as a
&mut dyn Any.source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Casts this type to a reflected value.
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Casts this type to a mutable reflected value.
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a
Reflect trait object. Read moresource§fn set(
&mut self,
__value_param: Box<dyn Reflect>
) -> Result<(), Box<dyn Reflect>>
fn set( &mut self, __value_param: Box<dyn Reflect> ) -> Result<(), Box<dyn Reflect>>
Performs a type-checked assignment of a reflected value to this value. Read more
source§fn apply(&mut self, __value_param: &dyn Reflect)
fn apply(&mut self, __value_param: &dyn Reflect)
Applies a reflected value to this value. Read more
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
source§fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
Returns a “partial equality” comparison result. Read more
§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
source§impl TryFrom<AxisType> for GamepadAxisType
impl TryFrom<AxisType> for GamepadAxisType
§type Error = AxisConversionError
type Error = AxisConversionError
The type returned in the event of a conversion error.
source§impl TryFrom<AxisType> for MouseMotionAxisType
impl TryFrom<AxisType> for MouseMotionAxisType
§type Error = AxisConversionError
type Error = AxisConversionError
The type returned in the event of a conversion error.
source§impl TryFrom<AxisType> for MouseWheelAxisType
impl TryFrom<AxisType> for MouseWheelAxisType
§type Error = AxisConversionError
type Error = AxisConversionError
The type returned in the event of a conversion error.
source§impl TypePath for AxisType
impl TypePath for AxisType
source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for AxisTypewhere
Self: Any + Send + Sync,
GamepadAxisType: FromReflect + TypePath,
MouseWheelAxisType: FromReflect + TypePath,
MouseMotionAxisType: FromReflect + TypePath,
impl Typed for AxisTypewhere
Self: Any + Send + Sync,
GamepadAxisType: FromReflect + TypePath,
MouseWheelAxisType: FromReflect + TypePath,
MouseMotionAxisType: FromReflect + TypePath,
impl Copy for AxisType
impl Eq for AxisType
impl StructuralPartialEq for AxisType
Auto Trait Implementations§
impl RefUnwindSafe for AxisType
impl Send for AxisType
impl Sync for AxisType
impl Unpin for AxisType
impl UnwindSafe for AxisType
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See [
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