pub enum MouseWheelDirection {
Up,
Down,
Right,
Left,
}
Expand description
A buttonlike-input triggered by MouseWheel
events
These will be considered pressed if non-zero net movement in the correct direction is detected.
Variants§
Trait Implementations§
source§impl Clone for MouseWheelDirection
impl Clone for MouseWheelDirection
source§fn clone(&self) -> MouseWheelDirection
fn clone(&self) -> MouseWheelDirection
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for MouseWheelDirection
impl Debug for MouseWheelDirection
source§impl<'de> Deserialize<'de> for MouseWheelDirection
impl<'de> Deserialize<'de> for MouseWheelDirection
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<MouseWheelDirection> for InputKind
impl From<MouseWheelDirection> for InputKind
source§fn from(input: MouseWheelDirection) -> Self
fn from(input: MouseWheelDirection) -> Self
Converts to this type from the input type.
source§impl From<MouseWheelDirection> for UserInput
impl From<MouseWheelDirection> for UserInput
source§fn from(input: MouseWheelDirection) -> Self
fn from(input: MouseWheelDirection) -> Self
Converts to this type from the input type.
source§impl Hash for MouseWheelDirection
impl Hash for MouseWheelDirection
source§impl PartialEq<MouseWheelDirection> for MouseWheelDirection
impl PartialEq<MouseWheelDirection> for MouseWheelDirection
source§fn eq(&self, other: &MouseWheelDirection) -> bool
fn eq(&self, other: &MouseWheelDirection) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for MouseWheelDirection
impl Serialize for MouseWheelDirection
impl Copy for MouseWheelDirection
impl Eq for MouseWheelDirection
impl StructuralEq for MouseWheelDirection
impl StructuralPartialEq for MouseWheelDirection
Auto Trait Implementations§
impl RefUnwindSafe for MouseWheelDirection
impl Send for MouseWheelDirection
impl Sync for MouseWheelDirection
impl Unpin for MouseWheelDirection
impl UnwindSafe for MouseWheelDirection
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
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impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.