Struct ldtk2::World

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pub struct World {
    pub default_level_height: i64,
    pub default_level_width: i64,
    pub identifier: String,
    pub iid: String,
    pub levels: Vec<Level>,
    pub world_grid_height: i64,
    pub world_grid_width: i64,
    pub world_layout: Option<WorldLayout>,
}
Expand description

IMPORTANT: this type is available as a preview. You can rely on it to update your importers, for when it will be officially available. A World contains multiple levels, and it has its own layout settings.

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§default_level_height: i64

Default new level height

§default_level_width: i64

Default new level width

§identifier: String

User defined unique identifier

§iid: String

Unique instance identifer

§levels: Vec<Level>

All levels from this world. The order of this array is only relevant in LinearHorizontal and linearVertical world layouts (see worldLayout value). Otherwise, you should refer to the worldX,worldY coordinates of each Level.

§world_grid_height: i64

Height of the world grid in pixels.

§world_grid_width: i64

Width of the world grid in pixels.

§world_layout: Option<WorldLayout>

An enum that describes how levels are organized in this project (ie. linearly or in a 2D space). Possible values: Free, GridVania, LinearHorizontal, LinearVertical, null

Trait Implementations§

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impl Clone for World

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fn clone(&self) -> World

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for World

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for World

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for World

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl RefUnwindSafe for World

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impl Send for World

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impl Sync for World

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impl Unpin for World

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impl UnwindSafe for World

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,