Struct ldtk2::TileInstance [−][src]
This structure represents a single tile from a given Tileset.
Fields
d: Vec<i64>
Internal data used by the editor.
For auto-layer tiles: [ruleId, coordId]
.
For tile-layer tiles: [coordId]
.
f: i64
"Flip bits", a 2-bits integer to represent the mirror transformations of the tile.
- Bit 0 = X flip
- Bit 1 = Y flip
Examples: f=0 (no flip), f=1 (X flip only), f=2 (Y flip only), f=3 (both flips)
px: Vec<i64>
Pixel coordinates of the tile in the layer ([x,y]
format). Don't forget optional
layer offsets, if they exist!
src: Vec<i64>
Pixel coordinates of the tile in the tileset ([x,y]
format)
t: i64
The Tile ID in the corresponding tileset.
Trait Implementations
impl<'de> Deserialize<'de> for TileInstance
[src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]
__D: Deserializer<'de>,
impl Serialize for TileInstance
[src]
Auto Trait Implementations
impl RefUnwindSafe for TileInstance
[src]
impl Send for TileInstance
[src]
impl Sync for TileInstance
[src]
impl Unpin for TileInstance
[src]
impl UnwindSafe for TileInstance
[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
[src]
T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,