Struct ldtk::Tile[][src]

pub struct Tile {
    pub t: i32,
    pub src: Vec<i32>,
    pub f: TileFlip,
    pub d: Vec<i32>,
    pub px: Vec<i32>,
}

This structure represents a single tile from a given Tileset.

Fields

t: i32

The Tile ID in the corresponding tileset.

src: Vec<i32>

Pixel coordinates of the tile in the tileset ([x,y] format)

f: TileFlip

“Flip bits”, a 2-bits integer to represent the mirror transformations of the tile.
- Bit 0 = X flip
- Bit 1 = Y flip
Examples: f=0 (no flip), f=1 (X flip only), f=2 (Y flip only), f=3 (both flips)

d: Vec<i32>

Internal data used by the editor.
For auto-layer tiles: [ruleId, coordId].
For tile-layer tiles: [coordId].

px: Vec<i32>

Pixel coordinates of the tile in the layer ([x,y] format). Don’t forget optional layer offsets, if they exist!

Trait Implementations

impl Clone for Tile[src]

impl Debug for Tile[src]

impl<'de> Deserialize<'de> for Tile[src]

impl Serialize for Tile[src]

Auto Trait Implementations

impl RefUnwindSafe for Tile

impl Send for Tile

impl Sync for Tile

impl Unpin for Tile

impl UnwindSafe for Tile

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.