pub type CssSyndrome<T = Vec<usize>> = Css<SparseBinVecBase<T>>;Aliased Type§
pub struct CssSyndrome<T = Vec<usize>> {
pub x: SparseBinVecBase<T>,
pub z: SparseBinVecBase<T>,
}Fields§
§x: SparseBinVecBase<T>§z: SparseBinVecBase<T>Implementations§
Source§impl<T> CssSyndrome<T>
impl<T> CssSyndrome<T>
pub fn is_trivial(&self) -> bool
Sourcepub fn as_view(&self) -> CssSyndromeView<'_>
pub fn as_view(&self) -> CssSyndromeView<'_>
Examples found in repository?
examples/css_decoding.rs (line 17)
7fn main() {
8 let max_iterations = 100;
9 let probability = Probability::new(0.01);
10 let code = code();
11 let decoder = decoder(&code, probability, max_iterations);
12 let noise = DepolarizingNoise::with_probability(probability);
13 let mut failures = 0;
14 for _ in 0..1000 {
15 let error = code.random_error(&noise, &mut thread_rng());
16 let syndrome = code.syndrome_of(&error);
17 let correction: PauliOperator = decoder.correction_for(syndrome.as_view()).into();
18 if !code.has_stabilizer(&(&error * &correction)) {
19 failures += 1;
20 }
21 }
22 println!("{}", failures);
23}