pub struct GraphInvocation<S: StateSchema> {
pub final_state: S,
pub steps: Vec<ExecutionStep>,
pub recursion_count: usize,
}Expand description
GraphInvocation - Result of graph execution
Fields§
§final_state: SThe final state after execution.
steps: Vec<ExecutionStep>Execution steps recorded during the run.
recursion_count: usizeNumber of recursive steps consumed during execution.
Implementations§
Source§impl<S: StateSchema> GraphInvocation<S>
impl<S: StateSchema> GraphInvocation<S>
Trait Implementations§
Auto Trait Implementations§
impl<S> Freeze for GraphInvocation<S>where
S: Freeze,
impl<S> RefUnwindSafe for GraphInvocation<S>where
S: RefUnwindSafe,
impl<S> Send for GraphInvocation<S>
impl<S> Sync for GraphInvocation<S>
impl<S> Unpin for GraphInvocation<S>where
S: Unpin,
impl<S> UnsafeUnpin for GraphInvocation<S>where
S: UnsafeUnpin,
impl<S> UnwindSafe for GraphInvocation<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more