ServerTree

Struct ServerTree 

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pub struct ServerTree<'a> {
    pub ids: HashSet<Uuid>,
    pub owned_files: &'a mut LookupSet<Owner, Uuid>,
    pub shared_files: &'a mut LookupSet<Owner, Uuid>,
    pub file_children: &'a mut LookupSet<Uuid, Uuid>,
    pub files: &'a mut LookupTable<Uuid, ServerMeta>,
}

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§ids: HashSet<Uuid>§owned_files: &'a mut LookupSet<Owner, Uuid>§shared_files: &'a mut LookupSet<Owner, Uuid>§file_children: &'a mut LookupSet<Uuid, Uuid>§files: &'a mut LookupTable<Uuid, ServerMeta>

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impl<'a> ServerTree<'a>

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pub fn new( owner: Owner, owned_files: &'a mut LookupSet<Owner, Uuid>, shared_files: &'a mut LookupSet<Owner, Uuid>, file_children: &'a mut LookupSet<Uuid, Uuid>, files: &'a mut LookupTable<Uuid, ServerMeta>, ) -> LbResult<Self>

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impl TreeLike for ServerTree<'_>

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type F = ServerMeta

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fn ids(&self) -> Vec<Uuid>

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fn maybe_find(&self, id: &Uuid) -> Option<&Self::F>

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fn find(&self, id: &Uuid) -> LbResult<&Self::F>

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fn maybe_find_parent<F2: FileLike>(&self, file: &F2) -> Option<&Self::F>

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fn find_parent<F2: FileLike>(&self, file: &F2) -> LbResult<&Self::F>

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fn all_files(&self) -> LbResult<Vec<&Self::F>>

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fn stage<Staged>(&self, staged: Staged) -> StagedTree<&Self, Staged>
where Staged: TreeLike<F = Self::F>, Self: Sized,

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fn to_staged<Staged>(self, staged: Staged) -> StagedTree<Self, Staged>
where Staged: TreeLike<F = Self::F>, Self: Sized,

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fn as_lazy(&self) -> LazyTree<&Self>

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fn to_lazy(self) -> LazyTree<Self>

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impl TreeLikeMut for ServerTree<'_>

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fn insert(&mut self, f: Self::F) -> LbResult<Option<Self::F>>

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fn remove(&mut self, _id: Uuid) -> LbResult<Option<Self::F>>

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fn clear(&mut self) -> LbResult<()>

Auto Trait Implementations§

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impl<'a> Freeze for ServerTree<'a>

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impl<'a> RefUnwindSafe for ServerTree<'a>

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impl<'a> Send for ServerTree<'a>

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impl<'a> Sync for ServerTree<'a>

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impl<'a> Unpin for ServerTree<'a>

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impl<'a> !UnwindSafe for ServerTree<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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