pub enum EdgeStyle {
Plain,
Entry,
Joined,
Bypass,
Spawn,
}Expand description
How an edge is drawn.
Variants§
Plain
An ordinary permitted edge.
Entry
A pipeline feeding its entry agent.
Joined
One of the upstreams a barrier names.
Bypass
A permitted sender that the barrier does not name, and which therefore wakes the agent directly rather than parking at it.
Spawn
Opens a new itinerary per flight rather than continuing this one.
Trait Implementations§
impl Copy for EdgeStyle
impl Eq for EdgeStyle
impl StructuralPartialEq for EdgeStyle
Auto Trait Implementations§
impl Freeze for EdgeStyle
impl RefUnwindSafe for EdgeStyle
impl Send for EdgeStyle
impl Sync for EdgeStyle
impl Unpin for EdgeStyle
impl UnsafeUnpin for EdgeStyle
impl UnwindSafe for EdgeStyle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more