pub enum Game {
Game(Game),
}Expand description
Variants§
Trait Implementations§
Source§impl Deserializable for Game
impl Deserializable for Game
Source§fn deserialize(buf: Buffer<'_, '_>) -> Result<Self>
fn deserialize(buf: Buffer<'_, '_>) -> Result<Self>
Read
Self from buf, advancing its position.Source§fn from_bytes(bytes: &[u8]) -> Result<Self>
fn from_bytes(bytes: &[u8]) -> Result<Self>
Convenience: deserialize from a byte slice.
Source§impl Serializable for Game
impl Serializable for Game
impl StructuralPartialEq for Game
Auto Trait Implementations§
impl Freeze for Game
impl RefUnwindSafe for Game
impl Send for Game
impl Sync for Game
impl Unpin for Game
impl UnsafeUnpin for Game
impl UnwindSafe for Game
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more