Struct LayerManager

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pub struct LayerManager<S, E>(/* private fields */);
Expand description

The layer manager deals with the layers you create.

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impl<S, E> LayerManager<S, E>

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pub fn new(layers: Vec<Box<dyn Layer<S, E>>>) -> Self

Create a new layer manager containing specified initial layers.

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pub fn is_active(&self) -> bool

Checks if the layer manger is still active. When not active, the program should terminate or new layers should be added before calling update again.

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pub fn update(&mut self, state: &mut S, event: E)

Everytime the program recieves or generates an event, which should be handled by a layer, this method has to be called.

Auto Trait Implementations§

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impl<S, E> Freeze for LayerManager<S, E>

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impl<S, E> !RefUnwindSafe for LayerManager<S, E>

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impl<S, E> !Send for LayerManager<S, E>

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impl<S, E> !Sync for LayerManager<S, E>

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impl<S, E> Unpin for LayerManager<S, E>

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impl<S, E> !UnwindSafe for LayerManager<S, E>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.