pub struct LayerSurfaceHandle<'a> { /* private fields */ }Expand description
Low-level handle for configuring layer-shell surface properties
Always call commit() after changes to apply them to the compositor.
Implementations§
Source§impl<'a> LayerSurfaceHandle<'a>
impl<'a> LayerSurfaceHandle<'a>
Sourcepub fn set_anchor(&self, anchor: Anchor)
pub fn set_anchor(&self, anchor: Anchor)
Sets the anchor using Wayland anchor flags
Sourcepub fn set_anchor_edges(&self, anchor: AnchorEdges)
pub fn set_anchor_edges(&self, anchor: AnchorEdges)
Sets the anchor edges for positioning
Sourcepub fn set_exclusive_zone(&self, zone: i32)
pub fn set_exclusive_zone(&self, zone: i32)
Sets the exclusive zone in pixels
Positive values reserve space, 0 means no reservation, -1 for auto-calculation.
Sourcepub fn set_margins(&self, margins: Margins)
pub fn set_margins(&self, margins: Margins)
Sets the margins around the surface
Sourcepub fn set_keyboard_interactivity(&self, mode: KeyboardInteractivity)
pub fn set_keyboard_interactivity(&self, mode: KeyboardInteractivity)
Sets the keyboard interactivity mode
Auto Trait Implementations§
impl<'a> Freeze for LayerSurfaceHandle<'a>
impl<'a> !RefUnwindSafe for LayerSurfaceHandle<'a>
impl<'a> !Send for LayerSurfaceHandle<'a>
impl<'a> !Sync for LayerSurfaceHandle<'a>
impl<'a> Unpin for LayerSurfaceHandle<'a>
impl<'a> !UnwindSafe for LayerSurfaceHandle<'a>
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