SurfaceState

Struct SurfaceState 

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pub struct SurfaceState { /* private fields */ }

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impl SurfaceState

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pub fn new(builder: SurfaceStateBuilder) -> Result<Self>

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pub fn update_size(&mut self, width: u32, height: u32)

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pub fn update_size_with_compositor_logic( &mut self, requested_width: u32, requested_height: u32, )

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pub fn set_current_pointer_position(&mut self, physical_x: f64, physical_y: f64)

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pub fn size(&self) -> PhysicalSize

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pub fn current_pointer_position(&self) -> LogicalPosition

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pub fn layer_surface(&self) -> Rc<ZwlrLayerSurfaceV1>

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pub fn commit_surface(&self)

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pub fn height(&self) -> u32

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pub fn set_output_size(&mut self, output_size: PhysicalSize)

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pub fn output_size(&self) -> PhysicalSize

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pub const fn component_instance(&self) -> &ComponentInstance

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pub fn compilation_result(&self) -> Option<Rc<CompilationResult>>

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pub fn render_frame_if_dirty(&self) -> Result<()>

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pub fn update_scale_factor(&mut self, scale_120ths: u32)

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pub fn scale_factor(&self) -> f32

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pub const fn display_metrics(&self) -> &Rc<RefCell<DisplayMetrics>>

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pub fn last_pointer_serial(&self) -> u32

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pub fn set_last_pointer_serial(&mut self, serial: u32)

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pub fn set_shared_pointer_serial( &mut self, shared_serial: Rc<SharedPointerSerial>, )

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pub fn set_popup_manager(&mut self, popup_manager: Rc<PopupManager>)

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pub fn set_entered_surface(&self, surface: &WlSurface)

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pub fn clear_entered_surface(&self)

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pub fn is_popup_active(&self) -> bool

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pub fn dispatch_to_active_window(&self, event: WindowEvent)

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pub fn dispatch_to_surface(&self, surface_id: &ObjectId, event: WindowEvent)

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pub fn set_axis_source(&self, axis_source: AxisSource)

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pub fn accumulate_axis(&self, axis: Axis, value: f64)

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pub fn accumulate_axis_discrete(&self, axis: Axis, discrete: i32)

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pub fn take_accumulated_axis(&self) -> (f32, f32)

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pub fn update_scale_for_fractional_scale_object( &mut self, fractional_scale_proxy: &WpFractionalScaleV1, scale_120ths: u32, )

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pub fn popup_manager(&self) -> Option<Rc<PopupManager>>

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