pub struct SurfaceState { /* private fields */ }Implementations§
Source§impl SurfaceState
impl SurfaceState
pub fn new(builder: SurfaceStateBuilder) -> Result<Self>
pub fn update_size(&mut self, width: u32, height: u32)
pub fn update_size_with_compositor_logic( &mut self, requested_width: u32, requested_height: u32, )
pub fn set_current_pointer_position(&mut self, physical_x: f64, physical_y: f64)
pub fn size(&self) -> PhysicalSize
pub fn current_pointer_position(&self) -> LogicalPosition
pub fn layer_surface(&self) -> Rc<ZwlrLayerSurfaceV1>
pub fn commit_surface(&self)
pub fn height(&self) -> u32
pub fn set_output_size(&mut self, output_size: PhysicalSize)
pub fn output_size(&self) -> PhysicalSize
pub const fn component_instance(&self) -> &ComponentInstance
pub fn compilation_result(&self) -> Option<Rc<CompilationResult>>
pub fn render_frame_if_dirty(&self) -> Result<()>
pub fn update_scale_factor(&mut self, scale_120ths: u32)
pub fn scale_factor(&self) -> f32
pub const fn display_metrics(&self) -> &Rc<RefCell<DisplayMetrics>>
pub fn last_pointer_serial(&self) -> u32
pub fn set_last_pointer_serial(&mut self, serial: u32)
pub fn set_popup_manager(&mut self, popup_manager: Rc<PopupManager>)
pub fn set_entered_surface(&self, surface: &WlSurface)
pub fn clear_entered_surface(&self)
pub fn is_popup_active(&self) -> bool
pub fn dispatch_to_active_window(&self, event: WindowEvent)
pub fn dispatch_to_surface(&self, surface_id: &ObjectId, event: WindowEvent)
pub fn set_axis_source(&self, axis_source: AxisSource)
pub fn accumulate_axis(&self, axis: Axis, value: f64)
pub fn accumulate_axis_discrete(&self, axis: Axis, discrete: i32)
pub fn take_accumulated_axis(&self) -> (f32, f32)
pub fn update_scale_for_fractional_scale_object( &mut self, fractional_scale_proxy: &WpFractionalScaleV1, scale_120ths: u32, )
pub fn popup_manager(&self) -> Option<Rc<PopupManager>>
Trait Implementations§
Source§impl ShellContextPort for SurfaceState
impl ShellContextPort for SurfaceState
fn render_frame_if_dirty(&mut self) -> CoreResult<(), DomainError>
Auto Trait Implementations§
impl !Freeze for SurfaceState
impl !RefUnwindSafe for SurfaceState
impl !Send for SurfaceState
impl !Sync for SurfaceState
impl Unpin for SurfaceState
impl !UnwindSafe for SurfaceState
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