Trait lax::LeastSquaresSvdDivideConquer_ [−][src]
Wraps *gelsd
Required methods
fn least_squares(
a_layout: MatrixLayout,
a: &mut [Self],
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
[src]
a_layout: MatrixLayout,
a: &mut [Self],
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
fn least_squares_nrhs(
a_layout: MatrixLayout,
a: &mut [Self],
b_layout: MatrixLayout,
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
[src]
a_layout: MatrixLayout,
a: &mut [Self],
b_layout: MatrixLayout,
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
Implementations on Foreign Types
impl LeastSquaresSvdDivideConquer_ for f64
[src]
fn least_squares(
l: MatrixLayout,
a: &mut [Self],
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
[src]
l: MatrixLayout,
a: &mut [Self],
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
fn least_squares_nrhs(
a_layout: MatrixLayout,
a: &mut [Self],
b_layout: MatrixLayout,
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
[src]
a_layout: MatrixLayout,
a: &mut [Self],
b_layout: MatrixLayout,
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
impl LeastSquaresSvdDivideConquer_ for f32
[src]
fn least_squares(
l: MatrixLayout,
a: &mut [Self],
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
[src]
l: MatrixLayout,
a: &mut [Self],
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
fn least_squares_nrhs(
a_layout: MatrixLayout,
a: &mut [Self],
b_layout: MatrixLayout,
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
[src]
a_layout: MatrixLayout,
a: &mut [Self],
b_layout: MatrixLayout,
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
impl LeastSquaresSvdDivideConquer_ for c64
[src]
fn least_squares(
l: MatrixLayout,
a: &mut [Self],
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
[src]
l: MatrixLayout,
a: &mut [Self],
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
fn least_squares_nrhs(
a_layout: MatrixLayout,
a: &mut [Self],
b_layout: MatrixLayout,
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
[src]
a_layout: MatrixLayout,
a: &mut [Self],
b_layout: MatrixLayout,
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
impl LeastSquaresSvdDivideConquer_ for c32
[src]
fn least_squares(
l: MatrixLayout,
a: &mut [Self],
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
[src]
l: MatrixLayout,
a: &mut [Self],
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
fn least_squares_nrhs(
a_layout: MatrixLayout,
a: &mut [Self],
b_layout: MatrixLayout,
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>
[src]
a_layout: MatrixLayout,
a: &mut [Self],
b_layout: MatrixLayout,
b: &mut [Self]
) -> Result<LeastSquaresOutput<Self>>