Struct HexAxialShape

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pub struct HexAxialShape<ShapeBase, Loop, H = usize, V = usize, HA = HexAxial> { /* private fields */ }
Expand description

Shape for Axial based coordinates.

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impl<ShapeBase, Loop, H, V, HA> HexAxialShape<ShapeBase, Loop, H, V, HA>

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pub fn new(h: H, v: V) -> Self

Create a new shape.

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impl<ShapeBase: Clone, Loop: Clone, H: Clone, V: Clone, HA: Clone> Clone for HexAxialShape<ShapeBase, Loop, H, V, HA>

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fn clone(&self) -> HexAxialShape<ShapeBase, Loop, H, V, HA>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<ShapeBase: Debug, Loop: Debug, H: Debug, V: Debug, HA: Debug> Debug for HexAxialShape<ShapeBase, Loop, H, V, HA>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<ShapeBase: Hash, Loop: Hash, H: Hash, V: Hash, HA: Hash> Hash for HexAxialShape<ShapeBase, Loop, H, V, HA>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<ShapeBase: Ord, Loop: Ord, H: Ord, V: Ord, HA: Ord> Ord for HexAxialShape<ShapeBase, Loop, H, V, HA>

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fn cmp(&self, other: &HexAxialShape<ShapeBase, Loop, H, V, HA>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<ShapeBase: PartialEq, Loop: PartialEq, H: PartialEq, V: PartialEq, HA: PartialEq> PartialEq for HexAxialShape<ShapeBase, Loop, H, V, HA>

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fn eq(&self, other: &HexAxialShape<ShapeBase, Loop, H, V, HA>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<ShapeBase: PartialOrd, Loop: PartialOrd, H: PartialOrd, V: PartialOrd, HA: PartialOrd> PartialOrd for HexAxialShape<ShapeBase, Loop, H, V, HA>

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fn partial_cmp( &self, other: &HexAxialShape<ShapeBase, Loop, H, V, HA>, ) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<B, H, V, HA> Shape for HexAxialShape<B, (), H, V, HA>
where HA: AxialCoord, B: HexAxialShapeBase<HA>, H: Clone + Into<usize>, V: Clone + Into<usize>,

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type Axis = <B as HexAxialShapeBase<HA>>::Axis

Axis of the lattice.
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type Coordinate = HA

Coordinate of the lattice graph.
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type OffsetConvertError = ()

Error to return when to_offset fails. Should set Infallible when the graph is looped and never to fail.
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type CoordinateMoveError = ()

Error to return when move_coord fails. Should set Infallible when the graph is looped and never to fail.
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fn horizontal(&self) -> usize

Horizontal node count.
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fn vertical(&self) -> usize

Vertical node count.
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fn to_offset( &self, coord: Self::Coordinate, ) -> Result<Offset, Self::OffsetConvertError>

Convert coordinate to Offset.
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unsafe fn to_offset_unchecked(&self, coord: Self::Coordinate) -> Offset

Convert coordinate to Offset without a check.
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fn from_offset(&self, offset: Offset) -> Self::Coordinate

Convert coordinate from Offset.
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fn horizontal_edge_size(&self, _axis: Self::Axis) -> usize

👎Deprecated
Edge count of horizontal. May differ by the axis info.
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fn vertical_edge_size(&self, _axis: Self::Axis) -> usize

👎Deprecated
Edge count of vertical. May differ by the axis info.
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fn move_coord( &self, coord: Self::Coordinate, dir: <Self::Axis as Axis>::Direction, ) -> Result<Self::Coordinate, Self::CoordinateMoveError>

Move coordinates to the next coordinate in the direction. Coordinate should be a valid coordinate and should be checked before using move_coord. This is because the target coordinate might be valid even thought the souce coord is invalid, and some code validate the direction by moveing the coord.
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unsafe fn move_coord_unchecked( &self, coord: Self::Coordinate, dir: <Self::Axis as Axis>::Direction, ) -> Self::Coordinate

Move coordinates to the next coordinate in the direction. Caller should be sure that the source and the target coord is valid coord.
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fn node_count(&self) -> usize

Node count.
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fn from_index(&self, index: usize) -> Self::Coordinate

Convert coordinate from index.
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fn to_index(&self, coord: Self::Coordinate) -> Option<usize>

Covert coordinate to index.
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fn index_to_offset(&self, index: usize) -> Offset

Convert index to offset.
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fn offset_to_index(&self, o: Offset) -> usize

Covert offset to index.
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fn is_neighbor(&self, a: Self::Coordinate, b: Self::Coordinate) -> bool

Check whether two coordinate is in neighbor.
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fn get_direction( &self, source: Self::Coordinate, target: Self::Coordinate, ) -> Option<<Self::Axis as Axis>::Direction>

Get direction if two coordiante is in neighbor.
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impl<B, H, V, HA> Shape for HexAxialShape<B, LoopEW, H, V, HA>
where HA: AxialCoord, B: HexAxialShapeBase<HA>, H: Clone + Into<usize>, V: Clone + Into<usize>,

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type Axis = <B as HexAxialShapeBase<HA>>::Axis

Axis of the lattice.
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type Coordinate = HA

Coordinate of the lattice graph.
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type OffsetConvertError = ()

Error to return when to_offset fails. Should set Infallible when the graph is looped and never to fail.
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type CoordinateMoveError = ()

Error to return when move_coord fails. Should set Infallible when the graph is looped and never to fail.
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fn horizontal(&self) -> usize

Horizontal node count.
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fn vertical(&self) -> usize

Vertical node count.
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fn to_offset( &self, coord: Self::Coordinate, ) -> Result<Offset, Self::OffsetConvertError>

Convert coordinate to Offset.
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unsafe fn to_offset_unchecked(&self, coord: Self::Coordinate) -> Offset

Convert coordinate to Offset without a check.
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fn from_offset(&self, offset: Offset) -> Self::Coordinate

Convert coordinate from Offset.
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fn horizontal_edge_size(&self, _axis: Self::Axis) -> usize

👎Deprecated
Edge count of horizontal. May differ by the axis info.
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fn vertical_edge_size(&self, _axis: Self::Axis) -> usize

👎Deprecated
Edge count of vertical. May differ by the axis info.
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fn move_coord( &self, coord: Self::Coordinate, dir: <Self::Axis as Axis>::Direction, ) -> Result<Self::Coordinate, Self::CoordinateMoveError>

Move coordinates to the next coordinate in the direction. Coordinate should be a valid coordinate and should be checked before using move_coord. This is because the target coordinate might be valid even thought the souce coord is invalid, and some code validate the direction by moveing the coord.
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fn node_count(&self) -> usize

Node count.
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fn from_index(&self, index: usize) -> Self::Coordinate

Convert coordinate from index.
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fn to_index(&self, coord: Self::Coordinate) -> Option<usize>

Covert coordinate to index.
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fn index_to_offset(&self, index: usize) -> Offset

Convert index to offset.
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fn offset_to_index(&self, o: Offset) -> usize

Covert offset to index.
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unsafe fn move_coord_unchecked( &self, coord: Self::Coordinate, dir: <Self::Axis as Axis>::Direction, ) -> Self::Coordinate

Move coordinates to the next coordinate in the direction. Caller should be sure that the source and the target coord is valid coord.
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fn is_neighbor(&self, a: Self::Coordinate, b: Self::Coordinate) -> bool

Check whether two coordinate is in neighbor.
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fn get_direction( &self, source: Self::Coordinate, target: Self::Coordinate, ) -> Option<<Self::Axis as Axis>::Direction>

Get direction if two coordiante is in neighbor.
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impl<ShapeBase: Copy, Loop: Copy, H: Copy, V: Copy, HA: Copy> Copy for HexAxialShape<ShapeBase, Loop, H, V, HA>

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impl<ShapeBase: Eq, Loop: Eq, H: Eq, V: Eq, HA: Eq> Eq for HexAxialShape<ShapeBase, Loop, H, V, HA>

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impl<ShapeBase, Loop, H, V, HA> StructuralPartialEq for HexAxialShape<ShapeBase, Loop, H, V, HA>

Auto Trait Implementations§

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impl<ShapeBase, Loop, H, V, HA> Freeze for HexAxialShape<ShapeBase, Loop, H, V, HA>
where H: Freeze, V: Freeze,

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impl<ShapeBase, Loop, H, V, HA> RefUnwindSafe for HexAxialShape<ShapeBase, Loop, H, V, HA>

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impl<ShapeBase, Loop, H, V, HA> Send for HexAxialShape<ShapeBase, Loop, H, V, HA>
where H: Send, V: Send,

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impl<ShapeBase, Loop, H, V, HA> Sync for HexAxialShape<ShapeBase, Loop, H, V, HA>
where H: Sync, V: Sync,

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impl<ShapeBase, Loop, H, V, HA> Unpin for HexAxialShape<ShapeBase, Loop, H, V, HA>
where H: Unpin, V: Unpin,

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impl<ShapeBase, Loop, H, V, HA> UnwindSafe for HexAxialShape<ShapeBase, Loop, H, V, HA>
where H: UnwindSafe, V: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<T> ConstOrValue<T> for T

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const IS_CONST_WRAP: bool = false

get wheter the type is const generic wrapper.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.