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GraphBuilder

Struct GraphBuilder 

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pub struct GraphBuilder { /* private fields */ }

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impl GraphBuilder

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pub fn new_vertex<'a>(&'a mut self) -> VertexBuilder<'a>

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pub fn remove_vertex( &mut self, handle: VertexHandle, ) -> Result<(), LatticeError>

Removes a vertex and all attatched edges.

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pub fn edit_vertex<'a>( &'a mut self, handle: VertexHandle, ) -> Result<VertexBuilder<'a>, LatticeError>

Return a VertexBuilder to edit the vertex.

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pub fn get_vertex(&self, handle: VertexHandle) -> Option<&VertexData>

Get vertex data.

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pub fn new_edge( &mut self, from: VertexHandle, label: PropertyHandle, to: VertexHandle, ) -> Result<&mut Self, LatticeError>

Create a new edge to link vertices.

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pub fn remove_edge(&mut self, handle: EdgeHandle) -> Result<(), LatticeError>

Removes an edge from the graph.

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pub fn edit_edge<'a>( &'a mut self, handle: EdgeHandle, ) -> Result<EdgeBuilder<'a>, LatticeError>

Return an EdgeBuilder to edit the edge.

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pub fn get_edge(&self, handle: EdgeHandle) -> Option<&EdgeData>

Get edge data.

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impl GraphBuilder

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pub fn get_vertex_global_id( &self, handle: VertexHandle, ) -> Result<Option<u64>, LatticeError>

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pub fn get_mut_attributes( &mut self, handle: VertexHandle, ) -> Result<&mut Vec<(PropertyHandle, Primitive)>, LatticeError>

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pub fn get_incoming_edges( &self, handle: VertexHandle, ) -> Result<&Vec<EdgeHandle>, LatticeError>

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pub fn get_outgoing_edges( &self, handle: VertexHandle, ) -> Result<&Vec<EdgeHandle>, LatticeError>

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pub fn iter_vertices(&self) -> impl Iterator<Item = (Handle, &VertexData)>

Iterate through all graph vertices.

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pub fn iter_edges(&self) -> impl Iterator<Item = (Handle, &EdgeData)>

Iterate through all graph edges.

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impl GraphBuilder

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pub fn new() -> Self

Trait Implementations§

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impl Default for GraphBuilder

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

The alignment of pointer.
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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.