pub enum QueryNode {
Union(Vec<NodeHandle>),
Intersect(Vec<NodeHandle>),
Difference(NodeHandle, NodeHandle),
Attribute {
attr: PropertyHandle,
value: Primitive,
},
Edge {
dir: EdgeDirection,
label: PropertyHandle,
target: NodeHandle,
},
SavedQuery(u64),
}Variants§
Union(Vec<NodeHandle>)
Intersect(Vec<NodeHandle>)
Difference(NodeHandle, NodeHandle)
Attribute
Edge
SavedQuery(u64)
Implementations§
Auto Trait Implementations§
impl Freeze for QueryNode
impl RefUnwindSafe for QueryNode
impl Send for QueryNode
impl Sync for QueryNode
impl Unpin for QueryNode
impl UnsafeUnpin for QueryNode
impl UnwindSafe for QueryNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more