pub struct ImageElement<'a> {
pub image: &'a Image,
}Expand description
An image element that can render both pixel images and SVG graphics.
The image is automatically scaled to fit the available width while maintaining
aspect ratio. Supports various image formats through the Image enum.
Fields§
§image: &'a ImageReference to the image data (pixel or SVG)
Trait Implementations§
Source§impl<'a> Element for ImageElement<'a>
impl<'a> Element for ImageElement<'a>
fn first_location_usage( &self, ctx: FirstLocationUsageCtx<'_>, ) -> FirstLocationUsage
fn measure(&self, ctx: MeasureCtx<'_>) -> ElementSize
fn draw(&self, ctx: DrawCtx<'_, '_>) -> ElementSize
fn with_padding_top(self, padding: f32) -> Padding<Self>where
Self: Sized,
fn with_vertical_padding(self, padding: f32) -> Padding<Self>where
Self: Sized,
fn debug(self, color: u8) -> Debug<Self>where
Self: Sized,
Auto Trait Implementations§
impl<'a> Freeze for ImageElement<'a>
impl<'a> !RefUnwindSafe for ImageElement<'a>
impl<'a> Send for ImageElement<'a>
impl<'a> Sync for ImageElement<'a>
impl<'a> Unpin for ImageElement<'a>
impl<'a> !UnwindSafe for ImageElement<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
Source§fn to_owned_obj(&self, data: FontData<'_>) -> U
fn to_owned_obj(&self, data: FontData<'_>) -> U
Convert this type into
T, using the provided data to resolve any offsets.