pub struct Circle {
pub radius: f32,
pub fill: Option<u32>,
pub outline: Option<(f32, u32)>,
}Expand description
A circular shape element with optional fill and outline.
The circle is rendered with the specified radius and can have both a fill color and an outline with configurable thickness and color.
Fields§
§radius: f32Radius of the circle in millimeters
fill: Option<u32>Optional fill color as RGBA (None for transparent)
outline: Option<(f32, u32)>Optional outline as (thickness_mm, color_rgba)
Trait Implementations§
Source§impl Element for Circle
impl Element for Circle
fn measure(&self, ctx: MeasureCtx<'_>) -> ElementSize
fn draw(&self, ctx: DrawCtx<'_, '_>) -> ElementSize
fn first_location_usage( &self, ctx: FirstLocationUsageCtx<'_>, ) -> FirstLocationUsage
fn with_padding_top(self, padding: f32) -> Padding<Self>where
Self: Sized,
fn with_vertical_padding(self, padding: f32) -> Padding<Self>where
Self: Sized,
fn debug(self, color: u8) -> Debug<Self>where
Self: Sized,
Auto Trait Implementations§
impl Freeze for Circle
impl RefUnwindSafe for Circle
impl Send for Circle
impl Sync for Circle
impl Unpin for Circle
impl UnwindSafe for Circle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
Source§fn to_owned_obj(&self, data: FontData<'_>) -> U
fn to_owned_obj(&self, data: FontData<'_>) -> U
Convert this type into
T, using the provided data to resolve any offsets.