Struct Layers

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pub struct Layers<IMG> { /* private fields */ }
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An ordered collection of Layers. There is always one active layer.

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impl<IMG: Bitmap> Layers<IMG>

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pub fn new(size: Size<i32>) -> Self

Creates a new set of layers

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pub fn active(&self) -> &Layer<IMG>

Get the active Layer

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pub fn active_index(&self) -> usize

Get the index of the active Layer

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pub fn count(&self) -> usize

Get the number of Layers

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pub fn canvas_at(&self, index: usize) -> &Canvas<IMG>

Get the Canvas of the Layer at the specified index

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pub fn active_canvas(&self) -> &Canvas<IMG>

Get the Canvas of the active Layer

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pub fn get(&self, index: usize) -> &Layer<IMG>

Get a Layer by its index

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pub fn blended(&self) -> IMG

Get an image of all the Layers blended together

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pub fn blended_area(&self, r: Rect<i32>) -> IMG

Get an image of an area (determined by a rectangle) of all Layers blended together

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pub fn get_mut(&mut self, index: usize) -> &mut Layer<IMG>

Get a mutable reference to a Layer by its index

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pub fn canvas_at_mut(&mut self, index: usize) -> &mut Canvas<IMG>

Get a mutable reference to the Canvas of the Layer at a certain index

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pub fn active_canvas_mut(&mut self) -> &mut Canvas<IMG>

Get a mutable reference to the Canvas of the active Layer

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pub fn resize_all(&mut self, size: Size<i32>) -> Vec<IMG>

Resize all Layers, returning the images that were there before the resizing (used for undoing)

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pub fn switch_to(&mut self, index: usize)

Set the active Layer to the specified index

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pub fn add_new_above(&mut self)

Add a new Layer above all layers

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pub fn add_at(&mut self, index: usize, layer: Layer<IMG>)

Add a new Layer at the specified index

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pub fn delete(&mut self, index: usize) -> Layer<IMG>

Delete the Layer at the specified index

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pub fn set_visibility(&mut self, index: usize, visible: bool)

Set whether the Layer at the specified index is visible or not

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pub fn set_opacity(&mut self, index: usize, opacity: u8)

Set the opacity (alpha) of the Layer at the specified index

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pub fn swap(&mut self, first: usize, second: usize)

Swap the positions of two Layers

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pub fn visible_pixel(&self, p: Point<i32>) -> Color

Get the color of the visible pixel at a certain Point in the canvas, considering the blended result of all layers with their visibility and opacity settings

Trait Implementations§

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impl<IMG: Debug> Debug for Layers<IMG>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, IMG> Deserialize<'de> for Layers<IMG>
where IMG: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<IMG> Serialize for Layers<IMG>
where IMG: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<IMG> Freeze for Layers<IMG>

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impl<IMG> RefUnwindSafe for Layers<IMG>
where IMG: RefUnwindSafe,

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impl<IMG> Send for Layers<IMG>
where IMG: Send,

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impl<IMG> Sync for Layers<IMG>
where IMG: Sync,

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impl<IMG> Unpin for Layers<IMG>
where IMG: Unpin,

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impl<IMG> UnwindSafe for Layers<IMG>
where IMG: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,