Struct languageserver_types::CompletionContext
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pub struct CompletionContext { pub trigger_kind: CompletionTriggerKind, pub trigger_character: Option<String>, }
Fields
trigger_kind: CompletionTriggerKind
How the completion was triggered.
trigger_character: Option<String>
The trigger character (a single character) that has trigger code complete.
Is undefined if triggerKind !== CompletionTriggerKind.TriggerCharacter
Trait Implementations
impl Debug for CompletionContext
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impl PartialEq for CompletionContext
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fn eq(&self, __arg_0: &CompletionContext) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &CompletionContext) -> bool
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This method tests for !=
.