pub struct TracesBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> TracesBuilder<S>
impl<S: State> TracesBuilder<S>
Sourcepub fn build(self) -> Traceswhere
S: IsComplete,
pub fn build(self) -> Traceswhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn data(self, value: Vec<TraceWithDetails>) -> TracesBuilder<SetData<S>>where
S::Data: IsUnset,
pub fn data(self, value: Vec<TraceWithDetails>) -> TracesBuilder<SetData<S>>where
S::Data: IsUnset,
Required.
Sourcepub fn meta(self, value: Box<UtilsMetaResponse>) -> TracesBuilder<SetMeta<S>>where
S::Meta: IsUnset,
pub fn meta(self, value: Box<UtilsMetaResponse>) -> TracesBuilder<SetMeta<S>>where
S::Meta: IsUnset,
Required.
Auto Trait Implementations§
impl<S> Freeze for TracesBuilder<S>
impl<S> RefUnwindSafe for TracesBuilder<S>
impl<S> Send for TracesBuilder<S>
impl<S> Sync for TracesBuilder<S>
impl<S> Unpin for TracesBuilder<S>
impl<S> UnsafeUnpin for TracesBuilder<S>
impl<S> UnwindSafe for TracesBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more