pub struct ScoreConfigsGetByIdBuilder<'f1, 'f2, S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with call().
Implementations§
Source§impl<'f1, 'f2, S: State> ScoreConfigsGetByIdBuilder<'f1, 'f2, S>
impl<'f1, 'f2, S: State> ScoreConfigsGetByIdBuilder<'f1, 'f2, S>
Sourcepub async fn call(self) -> Result<ScoreConfig, Error<ScoreConfigsGetByIdError>>where
S: IsComplete,
pub async fn call(self) -> Result<ScoreConfig, Error<ScoreConfigsGetByIdError>>where
S: IsComplete,
Finishes building and performs the requested action.
Sourcepub fn configuration(
self,
value: &'f1 Configuration,
) -> ScoreConfigsGetByIdBuilder<'f1, 'f2, SetConfiguration<S>>where
S::Configuration: IsUnset,
pub fn configuration(
self,
value: &'f1 Configuration,
) -> ScoreConfigsGetByIdBuilder<'f1, 'f2, SetConfiguration<S>>where
S::Configuration: IsUnset,
Required.
Sourcepub fn config_id(
self,
value: &'f2 str,
) -> ScoreConfigsGetByIdBuilder<'f1, 'f2, SetConfigId<S>>where
S::ConfigId: IsUnset,
pub fn config_id(
self,
value: &'f2 str,
) -> ScoreConfigsGetByIdBuilder<'f1, 'f2, SetConfigId<S>>where
S::ConfigId: IsUnset,
Required.
Auto Trait Implementations§
impl<'f1, 'f2, S = Empty> !RefUnwindSafe for ScoreConfigsGetByIdBuilder<'f1, 'f2, S>
impl<'f1, 'f2, S = Empty> !UnwindSafe for ScoreConfigsGetByIdBuilder<'f1, 'f2, S>
impl<'f1, 'f2, S> Freeze for ScoreConfigsGetByIdBuilder<'f1, 'f2, S>
impl<'f1, 'f2, S> Send for ScoreConfigsGetByIdBuilder<'f1, 'f2, S>
impl<'f1, 'f2, S> Sync for ScoreConfigsGetByIdBuilder<'f1, 'f2, S>
impl<'f1, 'f2, S> Unpin for ScoreConfigsGetByIdBuilder<'f1, 'f2, S>
impl<'f1, 'f2, S> UnsafeUnpin for ScoreConfigsGetByIdBuilder<'f1, 'f2, S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more