pub struct CreateEventBodyBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> CreateEventBodyBuilder<S>
impl<S: State> CreateEventBodyBuilder<S>
Sourcepub fn build(self) -> CreateEventBodywhere
S: IsComplete,
pub fn build(self) -> CreateEventBodywhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn trace_id(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetTraceId<S>>where
S::TraceId: IsUnset,
pub fn trace_id(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetTraceId<S>>where
S::TraceId: IsUnset,
Sourcepub fn maybe_trace_id(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetTraceId<S>>where
S::TraceId: IsUnset,
pub fn maybe_trace_id(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetTraceId<S>>where
S::TraceId: IsUnset,
Sourcepub fn name(self, value: Option<String>) -> CreateEventBodyBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn name(self, value: Option<String>) -> CreateEventBodyBuilder<SetName<S>>where
S::Name: IsUnset,
Sourcepub fn maybe_name(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn maybe_name(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetName<S>>where
S::Name: IsUnset,
Sourcepub fn start_time(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetStartTime<S>>where
S::StartTime: IsUnset,
pub fn start_time(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetStartTime<S>>where
S::StartTime: IsUnset,
Sourcepub fn maybe_start_time(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetStartTime<S>>where
S::StartTime: IsUnset,
pub fn maybe_start_time(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetStartTime<S>>where
S::StartTime: IsUnset,
Sourcepub fn metadata(
self,
value: Option<Value>,
) -> CreateEventBodyBuilder<SetMetadata<S>>where
S::Metadata: IsUnset,
pub fn metadata(
self,
value: Option<Value>,
) -> CreateEventBodyBuilder<SetMetadata<S>>where
S::Metadata: IsUnset,
Sourcepub fn maybe_metadata(
self,
value: Option<Option<Value>>,
) -> CreateEventBodyBuilder<SetMetadata<S>>where
S::Metadata: IsUnset,
pub fn maybe_metadata(
self,
value: Option<Option<Value>>,
) -> CreateEventBodyBuilder<SetMetadata<S>>where
S::Metadata: IsUnset,
Sourcepub fn input(self, value: Option<Value>) -> CreateEventBodyBuilder<SetInput<S>>where
S::Input: IsUnset,
pub fn input(self, value: Option<Value>) -> CreateEventBodyBuilder<SetInput<S>>where
S::Input: IsUnset,
Sourcepub fn maybe_input(
self,
value: Option<Option<Value>>,
) -> CreateEventBodyBuilder<SetInput<S>>where
S::Input: IsUnset,
pub fn maybe_input(
self,
value: Option<Option<Value>>,
) -> CreateEventBodyBuilder<SetInput<S>>where
S::Input: IsUnset,
Sourcepub fn output(
self,
value: Option<Value>,
) -> CreateEventBodyBuilder<SetOutput<S>>where
S::Output: IsUnset,
pub fn output(
self,
value: Option<Value>,
) -> CreateEventBodyBuilder<SetOutput<S>>where
S::Output: IsUnset,
Sourcepub fn maybe_output(
self,
value: Option<Option<Value>>,
) -> CreateEventBodyBuilder<SetOutput<S>>where
S::Output: IsUnset,
pub fn maybe_output(
self,
value: Option<Option<Value>>,
) -> CreateEventBodyBuilder<SetOutput<S>>where
S::Output: IsUnset,
Sourcepub fn level(
self,
value: ObservationLevel,
) -> CreateEventBodyBuilder<SetLevel<S>>where
S::Level: IsUnset,
pub fn level(
self,
value: ObservationLevel,
) -> CreateEventBodyBuilder<SetLevel<S>>where
S::Level: IsUnset,
Sourcepub fn maybe_level(
self,
value: Option<ObservationLevel>,
) -> CreateEventBodyBuilder<SetLevel<S>>where
S::Level: IsUnset,
pub fn maybe_level(
self,
value: Option<ObservationLevel>,
) -> CreateEventBodyBuilder<SetLevel<S>>where
S::Level: IsUnset,
Sourcepub fn status_message(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetStatusMessage<S>>where
S::StatusMessage: IsUnset,
pub fn status_message(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetStatusMessage<S>>where
S::StatusMessage: IsUnset,
Sourcepub fn maybe_status_message(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetStatusMessage<S>>where
S::StatusMessage: IsUnset,
pub fn maybe_status_message(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetStatusMessage<S>>where
S::StatusMessage: IsUnset,
Sourcepub fn parent_observation_id(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetParentObservationId<S>>where
S::ParentObservationId: IsUnset,
pub fn parent_observation_id(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetParentObservationId<S>>where
S::ParentObservationId: IsUnset,
Sourcepub fn maybe_parent_observation_id(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetParentObservationId<S>>where
S::ParentObservationId: IsUnset,
pub fn maybe_parent_observation_id(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetParentObservationId<S>>where
S::ParentObservationId: IsUnset,
Sourcepub fn version(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetVersion<S>>where
S::Version: IsUnset,
pub fn version(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetVersion<S>>where
S::Version: IsUnset,
Sourcepub fn maybe_version(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetVersion<S>>where
S::Version: IsUnset,
pub fn maybe_version(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetVersion<S>>where
S::Version: IsUnset,
Sourcepub fn environment(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetEnvironment<S>>where
S::Environment: IsUnset,
pub fn environment(
self,
value: Option<String>,
) -> CreateEventBodyBuilder<SetEnvironment<S>>where
S::Environment: IsUnset,
Sourcepub fn maybe_environment(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetEnvironment<S>>where
S::Environment: IsUnset,
pub fn maybe_environment(
self,
value: Option<Option<String>>,
) -> CreateEventBodyBuilder<SetEnvironment<S>>where
S::Environment: IsUnset,
Sourcepub fn id(self, value: Option<String>) -> CreateEventBodyBuilder<SetId<S>>where
S::Id: IsUnset,
pub fn id(self, value: Option<String>) -> CreateEventBodyBuilder<SetId<S>>where
S::Id: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for CreateEventBodyBuilder<S>
impl<S> RefUnwindSafe for CreateEventBodyBuilder<S>
impl<S> Send for CreateEventBodyBuilder<S>
impl<S> Sync for CreateEventBodyBuilder<S>
impl<S> Unpin for CreateEventBodyBuilder<S>
impl<S> UnwindSafe for CreateEventBodyBuilder<S>
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more