pub struct ChatMessageBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> ChatMessageBuilder<S>
impl<S: State> ChatMessageBuilder<S>
Sourcepub fn build(self) -> ChatMessagewhere
S: IsComplete,
pub fn build(self) -> ChatMessagewhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn role(self, value: String) -> ChatMessageBuilder<SetRole<S>>where
S::Role: IsUnset,
pub fn role(self, value: String) -> ChatMessageBuilder<SetRole<S>>where
S::Role: IsUnset,
Required.
Sourcepub fn content(self, value: String) -> ChatMessageBuilder<SetContent<S>>where
S::Content: IsUnset,
pub fn content(self, value: String) -> ChatMessageBuilder<SetContent<S>>where
S::Content: IsUnset,
Required.
Auto Trait Implementations§
impl<S> Freeze for ChatMessageBuilder<S>
impl<S> RefUnwindSafe for ChatMessageBuilder<S>
impl<S> Send for ChatMessageBuilder<S>
impl<S> Sync for ChatMessageBuilder<S>
impl<S> Unpin for ChatMessageBuilder<S>
impl<S> UnwindSafe for ChatMessageBuilder<S>
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more