ScoreBody

Struct ScoreBody 

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pub struct ScoreBody {
    pub id: Option<Option<String>>,
    pub trace_id: Option<Option<String>>,
    pub session_id: Option<Option<String>>,
    pub observation_id: Option<Option<String>>,
    pub dataset_run_id: Option<Option<String>>,
    pub name: String,
    pub environment: Option<Option<String>>,
    pub value: Box<CreateScoreValue>,
    pub comment: Option<Option<String>>,
    pub metadata: Option<Option<Value>>,
    pub data_type: Option<ScoreDataType>,
    pub config_id: Option<Option<String>>,
}

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§id: Option<Option<String>>§trace_id: Option<Option<String>>§session_id: Option<Option<String>>§observation_id: Option<Option<String>>§dataset_run_id: Option<Option<String>>§name: String§environment: Option<Option<String>>§value: Box<CreateScoreValue>§comment: Option<Option<String>>§metadata: Option<Option<Value>>§data_type: Option<ScoreDataType>§config_id: Option<Option<String>>

Reference a score config on a score. When set, the score name must equal the config name and scores must comply with the config’s range and data type. For categorical scores, the value must map to a config category. Numeric scores might be constrained by the score config’s max and min values

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impl Clone for ScoreBody

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fn clone(&self) -> ScoreBody

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ScoreBody

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ScoreBody

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fn default() -> ScoreBody

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ScoreBody

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ScoreBody

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fn eq(&self, other: &ScoreBody) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ScoreBody

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ScoreBody

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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where T: Policy<B, E>, P: Policy<B, E>,

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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type Error = Infallible

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