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RuleSpec

Struct RuleSpec 

Source
pub struct RuleSpec {
    pub index: usize,
    pub id: RuleId,
    pub languages: Vec<String>,
    pub severity: Severity,
    pub card: RuleCard,
    pub queries: BTreeMap<String, String>,
    pub gates: Gates,
    pub timeout: Option<Duration>,
    pub has_reduce: bool,
    pub component: Option<ComponentRule>,
}
Expand description

A rule as the config declares it.

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§index: usize

Zero-based position in the config’s rules array.

This is how the engine reaches the handler: the rule object lives in the loaded config, and indexing into it is what lets a function cross the boundary without ever being extracted as a value.

It is the position in the config and the position in the entry module’s array, and those have to stay one number. A component-backed rule has no entry in that array — its handlers are not JavaScript — so json::rules_module emits a null placeholder to hold its place rather than closing the gap. Numbering the array separately would leave every rule after a component pointing at its neighbor’s handler: the call succeeds, and the violations are attributed to the wrong rule.

It is therefore not a position in Config::rules, and is not unique across it. A component hosts a list of rules, so one entry in the config’s array — one placeholder — can produce several RuleSpecs, and every one of them carries the position of the reference. Which of the component’s own rules a spec is lives on ComponentRule::index, and the two numberings answer different questions: this one names a slot in the entry module, that one names a rule inside a compiled program.

§id: RuleId

Namespaced identifier.

§languages: Vec<String>

Which languages’ grammars the query compiles against, and which files the rule runs on.

A rule runs on a file only when the file’s own language is one of these, and it is then parsed with that grammar. Running every rule against every file with a single declared grammar is what used to turn a .tsx file into a tree of ERROR nodes — silently, since a query simply matches nothing inside one.

§severity: Severity

Severity as the rule declares it, before config overrides.

§card: RuleCard

The rule card.

§queries: BTreeMap<String, String>

Language id → query source, one entry per language the rule targets.

The exact cover — every declared language present, nothing extra — is enforced by build_rule; the engine compiles each entry against that language’s grammar.

§gates: Gates

Pre-parse gates.

§timeout: Option<Duration>

A per-invocation budget overriding the default.

§has_reduce: bool

Whether the rule has a reduce phase.

§component: Option<ComponentRule>

The compiled component this rule’s handlers live in, or None for a TypeScript rule.

This is what sends a rule to one engine or the other. lanekeep-engine runs a rule with None through lanekeep-js and a rule with Some through lanekeep-wasm, in the same run over the same corpus — the decision is a property of the rule and is made here, where a rule is described, rather than by the engine guessing from anything else.

Every other field of a component-backed rule is the component’s own answer to metadata, read once here at config load. There is no config syntax carrying an id, a query or a card beside a .wasm reference, and there deliberately never was: a second description of a rule is drift that has to be kept in step with the first.

Trait Implementations§

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impl Clone for RuleSpec

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fn clone(&self) -> RuleSpec

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RuleSpec

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for RuleSpec

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impl PartialEq for RuleSpec

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fn eq(&self, other: &RuleSpec) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for RuleSpec

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = !

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.