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LamellarArrayRdmaInput

Enum LamellarArrayRdmaInput 

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pub enum LamellarArrayRdmaInput<T: Dist> {
    LamellarMemRegion(LamellarMemoryRegion<T>),
    SharedMemRegion(SharedMemoryRegion<T>),
    LocalMemRegion(OneSidedMemoryRegion<T>),
}
Expand description

Registered memory regions that can be used as input to various LamellarArray RDMA operations.

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LamellarMemRegion(LamellarMemoryRegion<T>)

Variant contiaining a memory region whose local data can be used as an input buffer

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SharedMemRegion(SharedMemoryRegion<T>)

Variant contiaining a shared memory region whose local data can be used as an input buffer

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LocalMemRegion(OneSidedMemoryRegion<T>)

Variant contiaining a onessided memory region that can be used as an input buffer

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impl<T: Clone + Dist> Clone for LamellarArrayRdmaInput<T>

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fn clone(&self) -> LamellarArrayRdmaInput<T>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug + Dist> Debug for LamellarArrayRdmaInput<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Dist> From<&LamellarMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn from(mr: &LamellarMemoryRegion<T>) -> Self

Converts to this type from the input type.
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impl<T: Dist> From<&OneSidedMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn from(smr: &OneSidedMemoryRegion<T>) -> Self

Converts to this type from the input type.
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impl<T: Dist> From<&SharedMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn from(smr: &SharedMemoryRegion<T>) -> Self

Converts to this type from the input type.
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impl<T: Dist> From<LamellarArrayRdmaInput<T>> for LamellarMemoryRegion<T>

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fn from(input: LamellarArrayRdmaInput<T>) -> Self

Converts to this type from the input type.
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impl<T: Dist> TeamFrom<&LamellarArrayRdmaInput<T>> for LamellarArrayRdmaInput<T>

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fn team_from(lai: &LamellarArrayRdmaInput<T>, _team: &Arc<LamellarTeam>) -> Self

Converts to this type from the input type
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impl<T: Dist> TeamFrom<&LamellarMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn team_from(mr: &LamellarMemoryRegion<T>, _team: &Arc<LamellarTeam>) -> Self

Converts to this type from the input type
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impl<T: Dist> TeamFrom<&OneSidedMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn team_from(smr: &OneSidedMemoryRegion<T>, _team: &Arc<LamellarTeam>) -> Self

Converts to this type from the input type
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impl<T: Dist> TeamFrom<&SharedMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn team_from(smr: &SharedMemoryRegion<T>, _team: &Arc<LamellarTeam>) -> Self

Converts to this type from the input type
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impl<T: Dist> TeamFrom<&T> for LamellarArrayRdmaInput<T>

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fn team_from(val: &T, team: &Arc<LamellarTeam>) -> Self

Constructs a single element OneSidedMemoryRegion and copies val into it

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impl<T: Dist> TeamFrom<&Vec<T>> for LamellarArrayRdmaInput<T>

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fn team_from(vals: &Vec<T>, team: &Arc<LamellarTeam>) -> Self

Constructs a OneSidedMemoryRegion equal in length to vals and copies vals into it

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impl<T: Dist> TeamFrom<&[T]> for LamellarArrayRdmaInput<T>

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fn team_from(vals: &[T], team: &Arc<LamellarTeam>) -> Self

Constructs a OneSidedMemoryRegion equal in length to vals and copies vals into it

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impl<T: Dist> TeamFrom<LamellarMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn team_from(mr: LamellarMemoryRegion<T>, _team: &Arc<LamellarTeam>) -> Self

Converts to this type from the input type
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impl<T: Dist> TeamFrom<OneSidedMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn team_from(smr: OneSidedMemoryRegion<T>, _team: &Arc<LamellarTeam>) -> Self

Converts to this type from the input type
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impl<T: Dist> TeamFrom<T> for LamellarArrayRdmaInput<T>

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fn team_from(val: T, team: &Arc<LamellarTeam>) -> Self

Constructs a single element OneSidedMemoryRegion and copies val into it

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impl<T: Dist> TeamFrom<Vec<T>> for LamellarArrayRdmaInput<T>

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fn team_from(vals: Vec<T>, team: &Arc<LamellarTeam>) -> Self

Constructs a OneSidedMemoryRegion equal in length to vals and copies vals into it

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impl<T: Dist> TeamTryFrom<&LamellarArrayRdmaInput<T>> for LamellarArrayRdmaInput<T>

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fn team_try_from( lai: &LamellarArrayRdmaInput<T>, _team: &Arc<LamellarTeam>, ) -> Result<Self, Error>

Trys to convert to this type from the input type
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impl<T: Dist> TeamTryFrom<&LamellarMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn team_try_from( mr: &LamellarMemoryRegion<T>, _team: &Arc<LamellarTeam>, ) -> Result<Self, Error>

Trys to convert to this type from the input type
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impl<T: Dist> TeamTryFrom<&OneSidedMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn team_try_from( smr: &OneSidedMemoryRegion<T>, _team: &Arc<LamellarTeam>, ) -> Result<Self, Error>

Trys to convert to this type from the input type
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impl<T: Dist> TeamTryFrom<&SharedMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn team_try_from( smr: &SharedMemoryRegion<T>, _team: &Arc<LamellarTeam>, ) -> Result<Self, Error>

Trys to convert to this type from the input type
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impl<T: Dist> TeamTryFrom<&T> for LamellarArrayRdmaInput<T>

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fn team_try_from(val: &T, team: &Arc<LamellarTeam>) -> Result<Self, Error>

Trys to convert to this type from the input type
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impl<T: Dist> TeamTryFrom<&Vec<T>> for LamellarArrayRdmaInput<T>

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fn team_try_from(val: &Vec<T>, team: &Arc<LamellarTeam>) -> Result<Self, Error>

Trys to convert to this type from the input type
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impl<T: Dist> TeamTryFrom<&[T]> for LamellarArrayRdmaInput<T>

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fn team_try_from(val: &[T], team: &Arc<LamellarTeam>) -> Result<Self, Error>

Trys to convert to this type from the input type
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impl<T: Dist> TeamTryFrom<LamellarMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn team_try_from( mr: LamellarMemoryRegion<T>, _team: &Arc<LamellarTeam>, ) -> Result<Self, Error>

Trys to convert to this type from the input type
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impl<T: Dist> TeamTryFrom<OneSidedMemoryRegion<T>> for LamellarArrayRdmaInput<T>

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fn team_try_from( smr: OneSidedMemoryRegion<T>, _team: &Arc<LamellarTeam>, ) -> Result<Self, Error>

Trys to convert to this type from the input type
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impl<T: Dist> TeamTryFrom<T> for LamellarArrayRdmaInput<T>

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fn team_try_from(val: T, team: &Arc<LamellarTeam>) -> Result<Self, Error>

Trys to convert to this type from the input type
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impl<T: Dist> TeamTryFrom<Vec<T>> for LamellarArrayRdmaInput<T>

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fn team_try_from(val: Vec<T>, team: &Arc<LamellarTeam>) -> Result<Self, Error>

Trys to convert to this type from the input type

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsyncTeamInto<U> for T
where T: Send, U: AsyncTeamFrom<T>,

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fn team_into<'life0, 'async_trait>( self, team: &'life0 Arc<LamellarTeam>, ) -> Pin<Box<dyn Future<Output = U> + Send + 'async_trait>>
where 'life0: 'async_trait, T: 'async_trait,

converts this type into the (usually inferred) input type
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> SyncSend for T
where T: Sync + Send,

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impl<T, U> TeamInto<U> for T
where U: TeamFrom<T>,

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fn team_into(self, team: &Arc<LamellarTeam>) -> U

converts this type into the (usually inferred) input type
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impl<T, U> TeamTryInto<U> for T
where U: TeamTryFrom<T>,

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fn team_try_into(self, team: &Arc<LamellarTeam>) -> Result<U, Error>

Trys to convert this type into the (usually inferred) input type
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V