KeyboardHandler

Struct KeyboardHandler 

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pub struct KeyboardHandler { /* private fields */ }
Expand description

Keyboard event handler

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impl KeyboardHandler

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pub fn new() -> Self

Create a new keyboard handler

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pub fn handle_key_down( &mut self, scancode: u16, extended: bool, e1_prefix: bool, ) -> Result<KeyboardEvent>

Process key down event from RDP

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pub fn handle_key_up( &mut self, scancode: u16, extended: bool, e1_prefix: bool, ) -> Result<KeyboardEvent>

Process key up event from RDP

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pub fn is_key_pressed(&self, keycode: u32) -> bool

Check if a key is currently pressed

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pub fn modifiers(&self) -> KeyModifiers

Get current modifiers

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pub fn set_layout(&mut self, layout: &str)

Set keyboard layout

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pub fn layout(&self) -> &str

Get current keyboard layout

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pub fn set_repeat_delay(&mut self, delay_ms: u64)

Set key repeat delay

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pub fn set_repeat_rate(&mut self, rate_ms: u64)

Set key repeat rate

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pub fn reset(&mut self)

Reset keyboard state (release all keys)

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pub fn pressed_key_count(&self) -> usize

Get number of currently pressed keys

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pub fn get_pressed_keys(&self) -> Vec<u32>

Get all currently pressed keys

Trait Implementations§

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impl Default for KeyboardHandler

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fn default() -> Self

Returns the “default value” for a type. Read more

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