pub struct ShaderBuilder { /* private fields */ }

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Creates a new shader builder that can be reused for compiling shaders.

Compiles the virtual shader into a real shader with SPIR-V binary representation.

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.