Module assembler

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Primitive assembly for the graphics pipeline.

Structsยง

PrimitiveAssembler
PrimitiveAssembler for used for describing how Vertex Shaders should construct primitives. Each constructed Primitive Assembler should be alive for as long as the shader module that created it is.
PrimitiveAssemblerBuilder
PrimitiveAssemblerBuilder for preparing PrimitiveAssemblers to use in the lambda-platform Rendering pipeline.
VertexAttribute
Attributes for a vertex.
VertexElement
A struct element descriptor.