pub struct BufferBuilder { /* private fields */ }

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Builds & binds a buffer of memory to the GPU. If the buffer cannot be bound to the GPU, the buffer memory is freed before the error is returned. Data must represent the data that will be stored in the buffer, meaning it must repr C and be the same size as the buffer length.

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The type returned in the event of a conversion error.
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The type returned in the event of a conversion error.
Performs the conversion.