Struct ComponentObject

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pub struct ComponentObject {
Show 27 fields pub content_type: Option<ContentType>, pub text: Option<String>, pub translate: Option<String>, pub fallback: Option<String>, pub with: Option<Vec<Component>>, pub score: Option<ScoreContent>, pub selector: Option<String>, pub separator: Option<Box<Component>>, pub keybind: Option<String>, pub nbt: Option<String>, pub source: Option<NbtSource>, pub interpret: Option<bool>, pub block: Option<String>, pub entity: Option<String>, pub storage: Option<String>, pub extra: Option<Vec<Component>>, pub color: Option<Color>, pub font: Option<String>, pub bold: Option<bool>, pub italic: Option<bool>, pub underlined: Option<bool>, pub strikethrough: Option<bool>, pub obfuscated: Option<bool>, pub shadow_color: Option<ShadowColor>, pub insertion: Option<String>, pub click_event: Option<ClickEvent>, pub hover_event: Option<HoverEvent>,
}
Expand description

Core component structure containing all properties

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§content_type: Option<ContentType>

Content type specification

§text: Option<String>

Plain text content

§translate: Option<String>

Translation key

§fallback: Option<String>

Fallback text for missing translations

§with: Option<Vec<Component>>

Arguments for translations

§score: Option<ScoreContent>

Scoreboard value

§selector: Option<String>

Entity selector

§separator: Option<Box<Component>>

Custom separator for multi-value components

§keybind: Option<String>

Key binding name

§nbt: Option<String>

NBT path query

§source: Option<NbtSource>

NBT source type

§interpret: Option<bool>

Whether to interpret NBT as components

§block: Option<String>

Block coordinates for NBT source

§entity: Option<String>

Entity selector for NBT source

§storage: Option<String>

Storage ID for NBT source

§extra: Option<Vec<Component>>

Child components

§color: Option<Color>

Text color

§font: Option<String>

Font resource location

§bold: Option<bool>

Bold formatting

§italic: Option<bool>

Italic formatting

§underlined: Option<bool>

Underline formatting

§strikethrough: Option<bool>

Strikethrough formatting

§obfuscated: Option<bool>

Obfuscated text

§shadow_color: Option<ShadowColor>

Text shadow color

§insertion: Option<String>

Text insertion on shift-click

§click_event: Option<ClickEvent>

Click action

§hover_event: Option<HoverEvent>

Hover action

Trait Implementations§

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impl Clone for ComponentObject

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fn clone(&self) -> ComponentObject

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ComponentObject

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ComponentObject

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fn default() -> ComponentObject

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ComponentObject

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ComponentObject

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fn eq(&self, other: &ComponentObject) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ComponentObject

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ComponentObject

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,